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Merge pull request #103 from Eranziel/v2_updates
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Fix weapon SP parsing
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jarena3 authored Jan 15, 2020
2 parents 6e1f517 + 31ebb8d commit ee4c9b2
Showing 1 changed file with 12 additions and 18 deletions.
30 changes: 12 additions & 18 deletions lib/weapons.json
Original file line number Diff line number Diff line change
Expand Up @@ -1521,8 +1521,8 @@
{
"id": "mw_gandiva_missiles",
"name": "GANDIVA MISSILES",
"mount": "1",
"type": "SP",
"mount": "Heavy",
"type": "Launcher",
"damage": [
{
"type": "energy",
Expand All @@ -1536,9 +1536,6 @@
}
],
"tags": [
{
"id": "tg_heavy_launcher"
},
{
"id": "tg_accurate"
},
Expand All @@ -1555,7 +1552,8 @@
"effect": "",
"description": "Gandiva missiles are a reliable mainstay from Smith-Shimano's BELLA CIAO line. Like the heavier Pinaka, the Gandiva is equipped with jet-assisted midflight repositioning systems, enhancing target navigation in rapidly changing battlefield environments. The Gandiva's delivery platform is administered by a hivemind comp/con drone AI, giving it the capacity to learn from each right-of-launch experience.",
"data_type": "weapon",
"aptitude": {}
"aptitude": {},
"sp": 1
},
{
"id": "mw_pinaka_missiles",
Expand Down Expand Up @@ -1688,8 +1686,8 @@
{
"id": "mw_oracle_lmg_i",
"name": "ORACLE LMG-I",
"mount": "1",
"type": "SP",
"mount": "Auxiliary",
"type": "Rifle",
"damage": [
{
"type": "kinetic",
Expand All @@ -1703,9 +1701,6 @@
}
],
"tags": [
{
"id": "tg_auxiliary_rifle"
},
{
"id": "tg_accurate"
},
Expand All @@ -1719,7 +1714,8 @@
"effect": "",
"description": "The Oracle Indirect Light Machine Gun (designated O/LMG-I) packs a subsentient, high-volume DOWNPOUR static quad-barrel system into a single cylinder typically installed on the dorsal panel of a chassis. Paired with a firing system, the Oracle is capable of directing persistent defilade-ignorant kinetic fire at targets.",
"data_type": "weapon",
"aptitude": {}
"aptitude": {},
"sp": 1
},
{
"id": "mw_nanobot_whip",
Expand Down Expand Up @@ -2310,8 +2306,8 @@
{
"id": "mw_shatterhead_colony_missiles",
"name": "SHATTERHEAD COLONY MISSILES",
"mount": "1",
"type": "SP",
"mount": "Main",
"type": "Launcher",
"damage": [
{
"type": "energy",
Expand All @@ -2325,9 +2321,6 @@
}
],
"tags": [
{
"id": "tg_main_launcher"
},
{
"id": "tg_arcing"
}
Expand All @@ -2338,7 +2331,8 @@
"effect": "The final attack roll for this weapon can never be affected by DIFFICULTY.",
"description": "Developed following costly urban and naval boarding engagements in the Interest War, Shatterhead Colony Missiles are now a standard part of the arsenal fielded by Armory interdiction teams. When they reach an optimal distance, Shatterheads break open in a burst of high-catalyst fuel to reveal a cluster of small thermobaric pellets that spread out and ignite, choking the affected area with flame. The effect overloads energy shielding and saturates cover, though only a small percent of the projectiles actually reach their target.",
"data_type": "weapon",
"aptitude": {}
"aptitude": {},
"sp": 1
},
{
"id": "mw_sol_pattern_laser_rifle",
Expand Down

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