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Ajout: Pilot uniform fix
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maxcloutier13 committed Sep 6, 2023
1 parent 5fe9a1e commit a7f6ac8
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Showing 2 changed files with 5 additions and 5 deletions.
8 changes: 4 additions & 4 deletions cfg_units_mk1.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -439,7 +439,7 @@ class CGQC_units_mk1_4_Pilot_heli : cgqc_soldat_moderne
scopeCurator = 2;
displayName = "Helicopter Pilot";
engineer = 1;
uniformClass = "cgqc_uniform_mk1_helipilot";
uniformClass = "cgqc_uniform_mk1_allBlack";
weapons[] = {"cgqc_gun_mk1_p90", "cgqc_gun_glock19_wood", "cgqc_item_rangefinder", "Put", "Throw"};
respawnWeapons[] = {"cgqc_gun_mk1_p90", "cgqc_gun_glock19_wood", "cgqc_item_rangefinder", "Put", "Throw"};
items[] = {};
Expand All @@ -460,7 +460,7 @@ class CGQC_units_mk1_4_crew_heli : cgqc_soldat_moderne
scopeCurator = 2;
displayName = "Helicopter Crew";
engineer = 1;
uniformClass = "cgqc_uniform_mk1_helipilot";
uniformClass = "cgqc_uniform_mk1_allBlack";
weapons[] = {"cgqc_gun_mk1_p90", "cgqc_gun_glock19_wood", "cgqc_item_rangefinder", "Put", "Throw"};
respawnWeapons[] = {"cgqc_gun_mk1_p90", "cgqc_gun_glock19_wood", "cgqc_item_rangefinder", "Put", "Throw"};
items[] = {};
Expand Down Expand Up @@ -568,7 +568,7 @@ class CGQC_units_mk2_Pilot_heli_ai : cgqc_soldat_moderne
scope = 1;
displayName = "Helicopter Pilot";
engineer = 1;
uniformClass = "cgqc_uniform_mk1_helipilot";
uniformClass = "cgqc_uniform_mk1_allBlack";
weapons[] = {"cgqc_gun_mk1_p90", "cgqc_gun_glock19_wood", "cgqc_item_rangefinder", "Put", "Throw"};
respawnWeapons[] = {"cgqc_gun_mk1_p90", "cgqc_gun_glock19_wood", "cgqc_item_rangefinder", "Put", "Throw"};
items[] = {};
Expand All @@ -588,7 +588,7 @@ class CGQC_units_mk2_crew_heli_ai : cgqc_soldat_moderne
scope = 1;
displayName = "Helicopter Crew";
engineer = 1;
uniformClass = "cgqc_uniform_mk1_helipilot";
uniformClass = "cgqc_uniform_mk1_allBlack";
weapons[] = {"cgqc_gun_mk1_p90", "cgqc_gun_glock19_wood", "cgqc_item_rangefinder", "Put", "Throw"};
respawnWeapons[] = {"cgqc_gun_mk1_p90", "cgqc_gun_glock19_wood", "cgqc_item_rangefinder", "Put", "Throw"};
items[] = {};
Expand Down
2 changes: 1 addition & 1 deletion factions/init_player.sqf
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@
// Wait until Core is finished initializing.
//waitUntil {sleep 1;cgqc_player_rank_found};

_version = "3.1";
_version = "3.1.2";
// Client-side code
player setVariable ["cgqc_version_2023", _version, true]; // Set the client's mod version
};

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