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Fix: HQ renamed to PL #396

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merged 2 commits into from
Sep 21, 2023
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2 changes: 1 addition & 1 deletion cfg_units_mk1.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -7,7 +7,7 @@ class CGQC_units_mk1_0_HQ : cgqc_soldat_moderne
side = 1;
scope = 2;
scopeCurator = 2;
displayName = "HQ";
displayName = "Platoon Leader";
uniformClass = "cgqc_uniform_mk1";
weapons[] = {"cgqc_gun_mk1_hq_m4a1", "cgqc_gun_glock19_wood", "Laserdesignator_01_khk_F", "Put", "Throw"};
respawnWeapons[] = {"cgqc_gun_mk1_hq_m4a1", "cgqc_gun_glock19_wood", "Laserdesignator_01_khk_F", "Put", "Throw"};
Expand Down
2 changes: 1 addition & 1 deletion factions/init_player.sqf
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@
// Wait until Core is finished initializing.
//waitUntil {sleep 1;cgqc_player_rank_found};

_version = "3.1.3";
_version = "3.1.4";
// Client-side code
player setVariable ["cgqc_version_2023", _version, true]; // Set the client's mod version
};
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