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Maya Karabula-Stysiak
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Apr 21, 2023
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Original file line number | Diff line number | Diff line change |
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( hello-pixels.tal ) | ||
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( devices ) | ||
|00 @System [ &vector $2 &pad $6 &r $2 &g $2 &b $2 ] | ||
|20 @Screen [ &vector $2 &width $2 &height $2 &pad $2 &x $2 &y $2 &addr $2 &pixel $1 &sprite $1 ] | ||
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( macros ) | ||
%DRAW-PIXEL { #41 .Screen/pixel DEO } ( -- ) | ||
%INC-X { .Screen/x DEI2 INC2 .Screen/x DEO2 } ( -- ) | ||
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( main program ) | ||
|0100 | ||
#2ce9 .System/r DEO2 | ||
#01c0 .System/g DEO2 | ||
#2ce5 .System/b DEO2 | ||
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( set initial x,y coordinates ) | ||
#0008 .Screen/x DEO2 | ||
#0008 .Screen/y DEO2 | ||
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( draw 6 pixels in an horizontal line ) | ||
DRAW-PIXEL INC-X | ||
DRAW-PIXEL INC-X | ||
DRAW-PIXEL INC-X | ||
DRAW-PIXEL INC-X | ||
DRAW-PIXEL INC-X | ||
DRAW-PIXEL |
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( Screen: | ||
Draws a table of all possible sprite arrangements. ) | ||
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|00 @System &vector $2 &wst $1 &rst $1 &pad $4 &r $2 &g $2 &b $2 &debug $1 &halt $1 | ||
|20 @Screen &vector $2 &width $2 &height $2 &auto $1 &pad $1 &x $2 &y $2 &addr $2 &pixel $1 &sprite $1 | ||
|90 @Mouse &vector $2 &x $2 &y $2 &state $1 &chord $1 | ||
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|0000 | ||
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@center &x $2 &y $2 | ||
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|0100 ( -> ) | ||
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( vector ) | ||
;on-frame .Screen/vector DEO2 | ||
( theme ) | ||
#f07f .System/r DEO2 | ||
#f0e0 .System/g DEO2 | ||
#f0c0 .System/b DEO2 | ||
( gba screen size 00f0 x 00a0 ) | ||
( nds screen size 0100 x 00c0 ) | ||
#0100 .Screen/width DEO2 | ||
#00b0 .Screen/height DEO2 | ||
( find screen center ) | ||
.Screen/width DEI2 #01 SFT2 .center/x STZ2 | ||
.Screen/height DEI2 #01 SFT2 .center/y STZ2 | ||
( draw ) | ||
draw-size | ||
draw-sprites | ||
draw-1bpp | ||
draw-2bpp | ||
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BRK | ||
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( | ||
@|vectors ) | ||
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@on-frame ( -> ) | ||
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( scroll background ) | ||
[ LIT2 &f $2 ] INC2k ,&f STR2 | ||
#01 SFT2 | ||
#001f AND2 | ||
#0040 SUB2 | ||
DUP2 .Screen/x DEO2 | ||
.Screen/y DEO2 | ||
;patt-icn draw-fill | ||
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.center/x LDZ2 #0070 SUB2 .Screen/x DEO2 | ||
.center/y LDZ2 #0048 SUB2 .Screen/y DEO2 | ||
;anim-chr ,&f LDR2 #00ff AND2 #02 SFT #07 AND #40 SFT ADD2 .Screen/addr DEO2 | ||
#8f .Screen/sprite DEO | ||
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draw-size | ||
draw-sprites | ||
draw-1bpp | ||
draw-2bpp | ||
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BRK | ||
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( | ||
@|drawing ) | ||
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@draw-sprites ( -- ) | ||
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( horizontal ) | ||
.center/x LDZ2 #0060 SUB2 .Screen/x DEO2 | ||
.center/y LDZ2 #0048 SUB2 .Screen/y DEO2 | ||
;font-icn .Screen/addr DEO2 | ||
#f6 .Screen/auto DEO | ||
#05 .Screen/sprite DEO | ||
( vertical ) | ||
.center/x LDZ2 #0070 SUB2 .Screen/x DEO2 | ||
.center/y LDZ2 #0038 SUB2 .Screen/y DEO2 | ||
;font-icn .Screen/addr DEO2 | ||
#f5 .Screen/auto DEO | ||
#05 .Screen/sprite DEO | ||
( table ) | ||
#00 .Screen/auto DEO | ||
;preview-chr .Screen/addr DEO2 | ||
#00 | ||
&loop | ||
( move ) #00 OVR #0f AND #30 SFT | ||
.center/x LDZ2 #0060 SUB2 ADD2 .Screen/x DEO2 | ||
( move ) #00 OVR #f0 AND #01 SFT | ||
.center/y LDZ2 #0038 SUB2 ADD2 .Screen/y DEO2 | ||
( draw ) DUP .Screen/sprite DEO | ||
INC DUP ?&loop | ||
POP | ||
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JMP2r | ||
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@draw-1bpp ( -- ) | ||
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#1000 | ||
&loop | ||
( color ) STHk | ||
( y ) #00 OVR #42 SFT2 | ||
.center/y LDZ2 #0038 SUB2 ADD2 STH2 | ||
( x ) #00 OVR #03 AND #40 SFT2 #0040 ADD2 | ||
.center/x LDZ2 #0010 SUB2 ADD2 | ||
STH2r STHr #00 draw-circle | ||
INC GTHk ?&loop | ||
POP2 | ||
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JMP2r | ||
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@draw-2bpp ( -- ) | ||
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#1000 | ||
&loop | ||
( color ) STHk | ||
( y ) #00 OVR #42 SFT2 | ||
.center/y LDZ2 #0008 ADD2 ADD2 STH2 | ||
( x ) #00 OVR #03 AND #40 SFT2 #0040 ADD2 | ||
.center/x LDZ2 #0010 SUB2 ADD2 | ||
STH2r STHr #80 draw-circle | ||
INC GTHk ?&loop | ||
POP2 | ||
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JMP2r | ||
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@draw-circle ( x* y* color depth -- ) | ||
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ADD STH | ||
;preview-chr .Screen/addr DEO2 | ||
.Screen/y DEO2 | ||
.Screen/x DEO2 | ||
#01 .Screen/auto DEO | ||
STHr .Screen/sprite DEOk | ||
#02 .Screen/auto DEO | ||
SWP #10 ADD SWP DEOk | ||
.Screen/x DEI2k #0008 SUB2 ROT DEO2 | ||
#01 .Screen/auto DEO | ||
SWP #10 ADD SWP DEOk | ||
SWP #10 ADD SWP DEO | ||
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JMP2r | ||
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@draw-fill ( patt* color -- ) | ||
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.Screen/addr DEO2 | ||
[ LIT2 01 -Screen/auto ] DEO | ||
.Screen/x DEI2 ,&anchor STR2 | ||
.Screen/width DEI2 #03 SFT2 NIP #08 ADD ,&x STR | ||
.Screen/height DEI2 #03 SFT2 NIP #08 ADD #00 | ||
&h | ||
DUP #02 SFT STH | ||
[ LIT &x $1 ] #00 | ||
&w | ||
DUP #02 SFT STHkr ADD #01 AND .Screen/sprite DEO | ||
INC GTHk ?&w | ||
.Screen/y DEI2k #0008 ADD2 ROT DEO2 | ||
[ LIT2 &anchor $2 ] .Screen/x DEO2 | ||
POP2 POPr | ||
INC GTHk ?&h | ||
POP2 | ||
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JMP2r | ||
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@draw-size ( -- ) | ||
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#01 .Screen/auto DEO | ||
.center/x LDZ2 #0030 ADD2 .Screen/x DEO2 | ||
.center/y LDZ2 #0048 SUB2 .Screen/y DEO2 | ||
.Screen/width DEI2 draw-dec | ||
;x-icn .Screen/addr DEO2 | ||
#01 .Screen/sprite DEO | ||
.Screen/height DEI2 | ||
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@draw-dec ( short* -- ) | ||
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#00 ,&z STR | ||
#2710 draw-dec/parse | ||
#03e8 draw-dec/parse | ||
#0064 draw-dec/parse | ||
#000a draw-dec/parse | ||
NIP | ||
&emit | ||
DUP [ LIT &z $1 ] EQU ?&skip | ||
#ff ,&z STR #00 OVR #30 SFT ;font-icn ADD2 .Screen/addr DEO2 | ||
#01 .Screen/sprite DEO | ||
&skip | ||
POP | ||
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JMP2r | ||
&parse DIV2k DUP ,&emit JSR MUL2 SUB2 JMP2r | ||
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( | ||
@|assets ) | ||
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@patt-icn [ | ||
aa55 aa55 aa55 aa55 ] | ||
@x-icn [ | ||
0000 0018 1800 0000 ] | ||
@preview-chr [ | ||
0f38 675f dfbf bfbf 0007 1820 2344 4848 ] | ||
@font-icn ( 0-f ) [ | ||
007c 8282 8282 827c 0030 1010 1010 1010 | ||
007c 8202 7c80 80fe 007c 8202 1c02 827c | ||
000c 1424 4484 fe04 00fe 8080 7c02 827c | ||
007c 8280 fc82 827c 007c 8202 1e02 0202 | ||
007c 8282 7c82 827c 007c 8282 7e02 827c | ||
007c 8202 7e82 827e 00fc 8282 fc82 82fc | ||
007c 8280 8080 827c 00fc 8282 8282 82fc | ||
007c 8280 f080 827c 007c 8280 f080 8080 [ | ||
@anim-chr [ | ||
0000 0018 1800 0000 c381 0000 0000 81c3 | ||
0000 183c 3c18 0000 0000 0000 0000 0000 | ||
0018 3c7e 7e3c 1800 0000 0000 0000 0000 | ||
3c7e ffe7 e7ff 7e3c 0000 0018 1800 0000 | ||
ffff e7c3 c3e7 ffff 0000 183c 3c18 0000 | ||
ffe7 c381 81c3 e7ff 0018 3c7e 7e3c 1800 | ||
c381 0000 0000 81c3 3c7e ffe7 e7ff 7e3c | ||
0000 0000 0000 0000 ffff e7c3 c3e7 ffff | ||
0000 0000 0000 0000 ffe7 c381 81c3 e7ff ] |
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