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Microsoft Visual Studio Solution File, Format Version 12.00 | ||
# Visual Studio 15 | ||
VisualStudioVersion = 15.0.27004.2010 | ||
MinimumVisualStudioVersion = 10.0.40219.1 | ||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MW3FovChanger", "MW3FovChanger\MW3FovChanger.vcxproj", "{4F0C1524-279E-4957-9441-AC7050EE2981}" | ||
EndProject | ||
Global | ||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | ||
Debug|x64 = Debug|x64 | ||
Debug|x86 = Debug|x86 | ||
Release|x64 = Release|x64 | ||
Release|x86 = Release|x86 | ||
EndGlobalSection | ||
GlobalSection(ProjectConfigurationPlatforms) = postSolution | ||
{4F0C1524-279E-4957-9441-AC7050EE2981}.Debug|x64.ActiveCfg = Debug|x64 | ||
{4F0C1524-279E-4957-9441-AC7050EE2981}.Debug|x64.Build.0 = Debug|x64 | ||
{4F0C1524-279E-4957-9441-AC7050EE2981}.Debug|x86.ActiveCfg = Debug|Win32 | ||
{4F0C1524-279E-4957-9441-AC7050EE2981}.Debug|x86.Build.0 = Debug|Win32 | ||
{4F0C1524-279E-4957-9441-AC7050EE2981}.Release|x64.ActiveCfg = Release|x64 | ||
{4F0C1524-279E-4957-9441-AC7050EE2981}.Release|x64.Build.0 = Release|x64 | ||
{4F0C1524-279E-4957-9441-AC7050EE2981}.Release|x86.ActiveCfg = Release|Win32 | ||
{4F0C1524-279E-4957-9441-AC7050EE2981}.Release|x86.Build.0 = Release|Win32 | ||
EndGlobalSection | ||
GlobalSection(SolutionProperties) = preSolution | ||
HideSolutionNode = FALSE | ||
EndGlobalSection | ||
GlobalSection(ExtensibilityGlobals) = postSolution | ||
SolutionGuid = {D0B761A0-68FB-4A8D-9404-473C7BDAE604} | ||
EndGlobalSection | ||
EndGlobal |
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#include "FovChanger.h" | ||
#include "MemAccess.h" | ||
#include "processhook.h" | ||
#include <iostream> | ||
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FovChanger::FovChanger() | ||
{ | ||
} | ||
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FovChanger::~FovChanger() | ||
{ | ||
} | ||
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void FovChanger::ChangeFOV_SP(const HANDLE hProc, float fov) | ||
{ | ||
if (!hProc) return; | ||
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MessageBeep(MB_OK); | ||
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DWORD fovmemaddress; | ||
DWORD iw5spmodule; | ||
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iw5spmodule = processhook::GetModuleBaseAddress(hProc, "iw5sp.exe"); | ||
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if (!iw5spmodule) return; | ||
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fovmemaddress = iw5spmodule + 0x185757C; | ||
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while (memext::write(hProc, (LPVOID)fovmemaddress, &fov, sizeof(float))) Sleep(100); | ||
} | ||
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void FovChanger::ChangeFOV_MP(const HANDLE hProc, float fov) | ||
{ | ||
if (!hProc) return; | ||
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MessageBeep(MB_OK); | ||
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DWORD fovmemaddress; | ||
DWORD iw5mpmodule; | ||
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iw5mpmodule = processhook::GetModuleBaseAddress(hProc, "iw5mp.exe"); | ||
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if (!iw5mpmodule) return; | ||
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fovmemaddress = iw5mpmodule + 0x55E8EC4; | ||
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while (memext::write(hProc, (LPVOID)fovmemaddress, &fov, sizeof(float))) Sleep(100); | ||
} |
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#pragma once | ||
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#include <Windows.h> | ||
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class FovChanger | ||
{ | ||
public: | ||
FovChanger(); | ||
~FovChanger(); | ||
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/*fov changing functions for singleplayer, this method blocks execution*/ | ||
void ChangeFOV_SP(const HANDLE hProc, float fov); | ||
/*fov changing functions for multiplayer, this method blocks execution*/ | ||
void ChangeFOV_MP(const HANDLE hProc, float fov); | ||
}; | ||
|
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<ItemGroup Label="ProjectConfigurations"> | ||
<ProjectConfiguration Include="Debug|Win32"> | ||
<Configuration>Debug</Configuration> | ||
<Platform>Win32</Platform> | ||
</ProjectConfiguration> | ||
<ProjectConfiguration Include="Release|Win32"> | ||
<Configuration>Release</Configuration> | ||
<Platform>Win32</Platform> | ||
</ProjectConfiguration> | ||
<ProjectConfiguration Include="Debug|x64"> | ||
<Configuration>Debug</Configuration> | ||
<Platform>x64</Platform> | ||
</ProjectConfiguration> | ||
<ProjectConfiguration Include="Release|x64"> | ||
<Configuration>Release</Configuration> | ||
<Platform>x64</Platform> | ||
</ProjectConfiguration> | ||
</ItemGroup> | ||
<PropertyGroup Label="Globals"> | ||
<VCProjectVersion>15.0</VCProjectVersion> | ||
<ProjectGuid>{4F0C1524-279E-4957-9441-AC7050EE2981}</ProjectGuid> | ||
<Keyword>Win32Proj</Keyword> | ||
<RootNamespace>MW3FovChanger</RootNamespace> | ||
<WindowsTargetPlatformVersion>10.0.16299.0</WindowsTargetPlatformVersion> | ||
</PropertyGroup> | ||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> | ||
<ConfigurationType>Application</ConfigurationType> | ||
<UseDebugLibraries>true</UseDebugLibraries> | ||
<PlatformToolset>v141</PlatformToolset> | ||
<CharacterSet>MultiByte</CharacterSet> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> | ||
<ConfigurationType>Application</ConfigurationType> | ||
<UseDebugLibraries>false</UseDebugLibraries> | ||
<PlatformToolset>v141</PlatformToolset> | ||
<WholeProgramOptimization>true</WholeProgramOptimization> | ||
<CharacterSet>Unicode</CharacterSet> | ||
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> | ||
<ConfigurationType>Application</ConfigurationType> | ||
<UseDebugLibraries>true</UseDebugLibraries> | ||
<PlatformToolset>v141</PlatformToolset> | ||
<CharacterSet>Unicode</CharacterSet> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> | ||
<ConfigurationType>Application</ConfigurationType> | ||
<UseDebugLibraries>false</UseDebugLibraries> | ||
<PlatformToolset>v141</PlatformToolset> | ||
<WholeProgramOptimization>true</WholeProgramOptimization> | ||
<CharacterSet>Unicode</CharacterSet> | ||
</PropertyGroup> | ||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> | ||
<ImportGroup Label="ExtensionSettings"> | ||
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<ImportGroup Label="Shared"> | ||
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | ||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | ||
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | ||
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | ||
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | ||
</ImportGroup> | ||
<PropertyGroup Label="UserMacros" /> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | ||
<LinkIncremental>true</LinkIncremental> | ||
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> | ||
<LinkIncremental>true</LinkIncremental> | ||
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | ||
<LinkIncremental>false</LinkIncremental> | ||
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> | ||
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</PropertyGroup> | ||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | ||
<ClCompile> | ||
<WarningLevel>Level3</WarningLevel> | ||
<Optimization>Disabled</Optimization> | ||
<SDLCheck>true</SDLCheck> | ||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||
</ClCompile> | ||
<Link> | ||
<GenerateDebugInformation>true</GenerateDebugInformation> | ||
<SubSystem>Console</SubSystem> | ||
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<ClCompile> | ||
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<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||
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<Link> | ||
<GenerateDebugInformation>true</GenerateDebugInformation> | ||
<SubSystem>Console</SubSystem> | ||
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<ClCompile> | ||
<WarningLevel>Level3</WarningLevel> | ||
<Optimization>MaxSpeed</Optimization> | ||
<FunctionLevelLinking>true</FunctionLevelLinking> | ||
<IntrinsicFunctions>true</IntrinsicFunctions> | ||
<SDLCheck>true</SDLCheck> | ||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||
</ClCompile> | ||
<Link> | ||
<EnableCOMDATFolding>true</EnableCOMDATFolding> | ||
<OptimizeReferences>true</OptimizeReferences> | ||
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<SDLCheck>true</SDLCheck> | ||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||
</ClCompile> | ||
<Link> | ||
<EnableCOMDATFolding>true</EnableCOMDATFolding> | ||
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<GenerateDebugInformation>true</GenerateDebugInformation> | ||
<SubSystem>Console</SubSystem> | ||
</Link> | ||
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<ItemGroup> | ||
<ClCompile Include="FovChanger.cpp" /> | ||
<ClCompile Include="main.cpp" /> | ||
<ClCompile Include="processhook.cpp" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<ClInclude Include="FovChanger.h" /> | ||
<ClInclude Include="MemAccess.h" /> | ||
<ClInclude Include="processhook.h" /> | ||
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | ||
<ImportGroup Label="ExtensionTargets"> | ||
</ImportGroup> | ||
</Project> |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<ItemGroup> | ||
<Filter Include="process/mem"> | ||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier> | ||
<Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions> | ||
</Filter> | ||
<Filter Include="main"> | ||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier> | ||
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions> | ||
</Filter> | ||
<Filter Include="fovchanger"> | ||
<UniqueIdentifier>{9ac56c79-91ff-41eb-9649-d09ad7b51fff}</UniqueIdentifier> | ||
</Filter> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<ClCompile Include="main.cpp"> | ||
<Filter>main</Filter> | ||
</ClCompile> | ||
<ClCompile Include="processhook.cpp"> | ||
<Filter>process/mem</Filter> | ||
</ClCompile> | ||
<ClCompile Include="FovChanger.cpp"> | ||
<Filter>fovchanger</Filter> | ||
</ClCompile> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<ClInclude Include="processhook.h"> | ||
<Filter>process/mem</Filter> | ||
</ClInclude> | ||
<ClInclude Include="MemAccess.h"> | ||
<Filter>process/mem</Filter> | ||
</ClInclude> | ||
<ClInclude Include="FovChanger.h"> | ||
<Filter>fovchanger</Filter> | ||
</ClInclude> | ||
</ItemGroup> | ||
</Project> |
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#pragma once | ||
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#include <Windows.h> | ||
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namespace memext { | ||
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/*Write access*/ | ||
template<typename T> | ||
BOOL write(HANDLE hProc, LPVOID dest, T src, size_t size) { | ||
return WriteProcessMemory(hProc, dest, src, size, nullptr); | ||
} | ||
} |
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#include <Windows.h> | ||
#include <iostream> | ||
#include "processhook.h" | ||
#include "FovChanger.h" | ||
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int main(int argc, char** argv) { | ||
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/*Connect to process*/ | ||
DWORD pid = 0; | ||
HANDLE hProc = NULL; | ||
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FovChanger fovchanger; | ||
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/*Connect to either, MP or SP*/ | ||
while (!pid) { | ||
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//Singleplayer | ||
pid = processhook::GetProcessId("Call of Duty®: Modern Warfare® 3"); | ||
if (pid) { | ||
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hProc = processhook::ConnectToProcess(pid); | ||
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if(hProc) | ||
fovchanger.ChangeFOV_SP(hProc, 90.f); | ||
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break; | ||
} | ||
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//Multiplayer | ||
pid = processhook::GetProcessId("Call of Duty®: Modern Warfare® 3 Multiplayer"); | ||
if (pid) { | ||
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hProc = processhook::ConnectToProcess(pid); | ||
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if(hProc) | ||
fovchanger.ChangeFOV_MP(hProc, 90.f); | ||
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break; | ||
} | ||
|
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Sleep(100); | ||
} | ||
|
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MessageBeep(MB_OKCANCEL); | ||
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return EXIT_SUCCESS; | ||
} |
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