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mhilbrunner committed Mar 11, 2023
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22 changes: 22 additions & 0 deletions languages-convert/de.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -13,6 +13,7 @@ ARCHMAGE:
attack: Angriff
attackMod: Angriffsmodifikator
attributes: Attribute
arcane: Arkan
avatarAlt: Charakterprofilbild
background: Hintergrund
backgrounds: Hintergründe
Expand Down Expand Up @@ -50,7 +51,10 @@ ARCHMAGE:
defenses: Widerstände
description: Beschreibung
details: Details
disengage: Nahkampf-Rückzug
disengageShort: Rückzug
disengageAdjustment: Nahkampf-Rückzug-Anpassung
divine: Göttlich
edit: Edit.
effects: Effekte
equipment: Ausrüstung
Expand Down Expand Up @@ -399,34 +403,51 @@ ARCHMAGE:
CHAKRA:
armor: Rüstung, Robe, Hemd, Tunika
armorBonus: "Standardbonus: Rüstungsklasse"
armorLabel: Rüstung
arrow: Pfeil, Bolzen, Schleuderstein
arrowLabel: Pfeil
belt: Gürtel, Schwertscheide, Kilt, Rock
beltBonus: "Standardbonus: Erholungen"
beltLabel: Gürtel
book: Buch, Schriftrolle, Manuskript, Zauberbuch
bookLabel: Buch
boots: Stiefel, Sandale, Schuh, Slipper
bootsBonus: "Standardbonus: Loslösen-Würfe"
bootsLabel: Stiefel
cloak: Umhang, Mantel, Cape
cloakBonus: "Standardbonus: Körperlicher Widerstand"
cloakLabel: Umhang
glove: Handschuh, Panzerhandschuh, Fäustling
gloveLabel: Handschuh
helmet: Helm, Diadem, Krone, Kappe
helmetBonus: "Standardbonus: Geistiger Widerstand"
helmetLabel: Helm
melee: Waffe, Nahkampf
meleeLabel: Nahkampf
necklace: Halskette, Amulett
necklaceBonus: "Standardbonus: Rettungswürfe"
necklaceLabel: Hals
none: Keins
noBonus: Kein Standardbonus, kommt auf Gegenstand an
ranged: Waffe, Fernkampf
rangedLabel: Fernkampf
ring: Ring
ringLabel: Ring
shield: Schild
shieldBonus: "Standardbonus: Trefferpunkte"
shieldLabel: Schild
staff: Stab (Ritualgegenstand)
staffBonus: "Wirkt wie Zauberstab und Symbol in einem"
staffLabel: Stab
symbol: Symbol, Reliquie, heilige Sichel (Ritualgegenstand)
symbolBonus: "Standardbonus: Göttliche Angriffe und Schaden"
symbolLabel: Symbol
wand: Zauberstab (Ritualgegenstand)
wandBonus: "Standardbonus: Arkane Angriffe und Schaden"
wandLabel: Zauberstab
weaponBonus: "Standardbonus: Angriffe und Schaden"
wondrous: Wundersamer Gegenstand
wondrousLabel: Wundersam
CHAT:
actionType: Aktionstyp
adventurer: Abenteurer-Fähigkeit
Expand Down Expand Up @@ -647,6 +668,7 @@ ARCHMAGE:
errNoRhythm: Kraft benötigt Kampfrhythmus. Trotzdem nutzen?
errNoCustomResource: "Du hast nicht genug {res}. Trotzdem nutzen?"
errNotInteger: muss eine ganze Zahl sein
errNoInitiativeOutsideCombat: Initiative kann nur gewürfelt werden, nachdem eine Begegnung erstellt wurde.
errOnlyTextRolltables: Nur Text-Würfeltabellen werden aktuell unterstützt.
warnMacroOnlyOwnedItems: Kann nur Makros Items im Besitz erstellen.
warnMacroItemNotFound: Konnte {item} nicht finden. Makro muss eventuell gelöscht und neu erstellt werden.
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44 changes: 35 additions & 9 deletions languages-convert/en.yaml
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
ACTOR:
TypeCharacter: Character
TypeNpc: Non-player Character (NPC)
TypeNpc: Monster/NPC
ARCHMAGE:
abilities: Abilities
abilityName: Ability Name
Expand All @@ -13,6 +13,7 @@ ARCHMAGE:
attack: Attack
attackMod: Attack Modifier
attributes: Attributes
arcane: Arcane
avatarAlt: Character profile image
background: Background
backgrounds: Backgrounds
Expand Down Expand Up @@ -43,14 +44,16 @@ ARCHMAGE:
contextApplyHealing: Apply as Healing
contextApplyHealingHalf: Apply as Half Healing
contextApplyTempHealth: Apply as Temp Health
cost: Cost
critModAtk: Crit Modifier (Attack)
critModDef: Crit Modifier (Defense)
daily: Daily
defenses: Defenses
description: Description
details: Details
disengage: Disengage
disengageShort: Disengage
disengageAdjustment: Disengage Adjustment
divine: Divine
edit: Edit
effects: Effects
equipment: Equipment
Expand Down Expand Up @@ -153,7 +156,7 @@ ARCHMAGE:
save: Save
saves: Saves
sharePlayers: Show Players
sheetActiveEffect: Toolkit13 Active Effect Sheet
sheetActiveEffect: 13th Age Active Effect Sheet
sheetCharacter: Character Sheet
sheetItem: Item Sheet
sheetNPC: NPC Sheet
Expand Down Expand Up @@ -310,6 +313,10 @@ ARCHMAGE:
platinumHint: 1 Platinum = 10 Gold
silver: Silver
silverHint: 1 Silver = 10 Copper
DIALOG:
CUP:
title: 13th Age Community Use Policy
content: "This system for Foundry VTT uses trademarks and/or copyrights owned by Fire Opal Media Inc., which are used under the Fire Opal Media Inc., 13th Age Community Use Policy. We are expressly prohibited from charging you to use or access this content. This system for Foundry VTT is not published, endorsed, or specifically approved by Fire Opal Media."
PREPOPULATE:
help: "Click the checkboxes to the left of any powers you would like to add, and then click submit to add them to your character. You can click any power's name to expand it and view its text and available feats."
# Ability Scores
Expand Down Expand Up @@ -403,34 +410,51 @@ ARCHMAGE:
CHAKRA:
armor: Armor, robe, shirt, tunic
armorBonus: "Default Bonus: Armor Class"
armorLabel: Armor
arrow: Arrow, crossbow bolt, slingstone
arrowLabel: Arrow
belt: Belt, swordbelt, kilt, girdle
beltBonus: "Default Bonus: Recoveries"
beltLabel: Belt
book: Book, scroll, manual, grimoire
bookLabel: Book
boots: Boots, sandals, slippers, shoes
bootsBonus: "Default Bonus: Disengage Checks"
bootsLabel: Boots
cloak: Cloak, mantle, cape
cloakBonus: "Default Bonus: Physical Defense"
cloakLabel: Cloak
glove: Glove, gauntlet, mitt
gloveLabel: Glove
helmet: Helmet, circlet, crown, cap
helmetBonus: "Default Bonus: Mental Defense"
helmetLabel: Helmet
melee: Weapon, melee
meleeLabel: Melee
necklace: Necklace, pendant
necklaceBonus: "Default Bonus: Save bonus"
necklaceLabel: Neck
none: None
noBonus: No default bonus, depends on the item
ranged: Weapon, ranged
rangedLabel: Ranged
ring: Ring
ringLabel: Ring
shield: Shield
shieldBonus: "Default Bonus: Hit points"
shieldLabel: Shield
staff: Staff (implement)
staffBonus: "Operates as both a Wand and a Symbol"
staffLabel: Staff
symbol: Symbol, holy relic, sacred sickle (implement)
symbolBonus: "Default Bonus: Divine Attack and Damage"
symbolLabel: Symbol
wand: Wand (implement)
wandBonus: "Default Bonus: Arcane Attack and Damage"
wandLabel: Wand
weaponBonus: "Default Bonus: Attack and Damage"
wondrous: Wondrous item
wondrousLabel: Wondrous
CHAT:
actionType: Action Type
adventurer: Adventurer Feat
Expand All @@ -439,8 +463,8 @@ ARCHMAGE:
alwaysPlaceholder: Some effect that always happens
alwaysTitle: Effects that always happen, regardless of circumstances or rolls
attack: Attack
attackPlaceholder: "[[d20+@str.mod+@lvl+@ed]] vs. AC"
attackTitle: Attack formula, such as "[[d20+@str.mod+@lvl+@ed]] vs. AC"
attackPlaceholder: "[[d20+@str.mod+@std]] vs. AC"
attackTitle: Attack formula, such as "[[d20+@str.mod+@std]] vs. AC"
breathWeapon: Breath Weapon
Cancel: Cancel
castBroadEffect: Cast for Broad Effect
Expand Down Expand Up @@ -509,8 +533,8 @@ ARCHMAGE:
QuickRestBody: Regain per-battle powers, roll to recharge spent recharge powers, and roll recoveries to heal above 50% health.
QuickRestHP: rolled {recoveries} healing {hp} HP
range: Range
rangePlaceholder: Melee or Ranged
rangeTitle: Range of the power, such as 'Melee' or 'Ranged'
rangePlaceholder: Melee attack or Ranged spell
rangeTitle: Range of the power, such as 'Meele attack' or 'Ranged spell'
recharge: Recharge
rechargeHint: Numbers only, such as '16' (recharges on a roll of 16+)
RechargeFail: recharge failed
Expand Down Expand Up @@ -559,6 +583,7 @@ ARCHMAGE:
trigger: Trigger
triggerPlaceholder: Natural even miss
triggerTitle: Trigger for this power, such as 'Natural even miss'
triggerVsRegex: "(\\[\\[.+?\\]\\]).*(vs.*)"
unambiguousAdvantages: Unambiguous Advantages
Use: Use
TERRAINS:
Expand All @@ -567,7 +592,7 @@ ARCHMAGE:
caveDungeonUnderworld: Cave, Dungeon, Underworld
forestWoods: Forest, Woods
iceTundraDeepSnow: Ice, Tundra, Deep Snow
migration: Migration Route (large herd animal)
migration: Koru Behemoth
mountains: Mountains
plainsOverworld: Plains, Overworld
ruins: Ruins
Expand Down Expand Up @@ -652,6 +677,7 @@ ARCHMAGE:
errNoRhythm: You need to enter your Combat Rhythm to use this power. Use anyway?
errNoCustomResource: "You don't have enough {res}. Use anyway?"
errNotInteger: must be an integer number
errNoInitiativeOutsideCombat: Can't roll initiative without an encounter in the combat tracker.
errOnlyTextRolltables: Only text Roll Tables are supported for now.
warnMacroOnlyOwnedItems: You can only create macro buttons for owned Items.
warnMacroItemNotFound: Could not find item {item}. You may need to delete and recreate this macro.
Expand Down Expand Up @@ -780,7 +806,7 @@ ARCHMAGE:
After each battle, you can use a quick rest.
You can choose to heal yourself using as many recoveries as you have available.
If you are <b>Staggered</b> (at half <b>Hit Points</b> or below) you <b>must</b> try to heal yourself, either with a recovery, a spell or by other means.
For each recharge power you used in the last battle, roll to see if you recharge the power (roll a d20, meet or beat the recharge value). Otherwise, it is recharged after the next battle.
For each recharge power you used in the last battle, roll to see if you recharge the power (roll a d20, meet or beat the recharge value).
Foundry automatically rolls power recharge rolls and recoveries when staggered upon clicking Quick Rest.
pcRestFull: |
After about four battles, you earned a full heal-up.
Expand Down
24 changes: 23 additions & 1 deletion languages/de.json
Original file line number Diff line number Diff line change
Expand Up @@ -15,6 +15,7 @@
"attack": "Angriff",
"attackMod": "Angriffsmodifikator",
"attributes": "Attribute",
"arcane": "Arkan",
"avatarAlt": "Charakterprofilbild",
"background": "Hintergrund",
"backgrounds": "Hintergründe",
Expand Down Expand Up @@ -52,7 +53,10 @@
"defenses": "Widerstände",
"description": "Beschreibung",
"details": "Details",
"disengage": "Nahkampf-Rückzug",
"disengageShort": "Rückzug",
"disengageAdjustment": "Nahkampf-Rückzug-Anpassung",
"divine": "Göttlich",
"edit": "Edit.",
"effects": "Effekte",
"equipment": "Ausrüstung",
Expand Down Expand Up @@ -417,34 +421,51 @@
"CHAKRA": {
"armor": "Rüstung, Robe, Hemd, Tunika",
"armorBonus": "Standardbonus: Rüstungsklasse",
"armorLabel": "Rüstung",
"arrow": "Pfeil, Bolzen, Schleuderstein",
"arrowLabel": "Pfeil",
"belt": "Gürtel, Schwertscheide, Kilt, Rock",
"beltBonus": "Standardbonus: Erholungen",
"beltLabel": "Gürtel",
"book": "Buch, Schriftrolle, Manuskript, Zauberbuch",
"bookLabel": "Buch",
"boots": "Stiefel, Sandale, Schuh, Slipper",
"bootsBonus": "Standardbonus: Loslösen-Würfe",
"bootsLabel": "Stiefel",
"cloak": "Umhang, Mantel, Cape",
"cloakBonus": "Standardbonus: Körperlicher Widerstand",
"cloakLabel": "Umhang",
"glove": "Handschuh, Panzerhandschuh, Fäustling",
"gloveLabel": "Handschuh",
"helmet": "Helm, Diadem, Krone, Kappe",
"helmetBonus": "Standardbonus: Geistiger Widerstand",
"helmetLabel": "Helm",
"melee": "Waffe, Nahkampf",
"meleeLabel": "Nahkampf",
"necklace": "Halskette, Amulett",
"necklaceBonus": "Standardbonus: Rettungswürfe",
"necklaceLabel": "Hals",
"none": "Keins",
"noBonus": "Kein Standardbonus, kommt auf Gegenstand an",
"ranged": "Waffe, Fernkampf",
"rangedLabel": "Fernkampf",
"ring": "Ring",
"ringLabel": "Ring",
"shield": "Schild",
"shieldBonus": "Standardbonus: Trefferpunkte",
"shieldLabel": "Schild",
"staff": "Stab (Ritualgegenstand)",
"staffBonus": "Wirkt wie Zauberstab und Symbol in einem",
"staffLabel": "Stab",
"symbol": "Symbol, Reliquie, heilige Sichel (Ritualgegenstand)",
"symbolBonus": "Standardbonus: Göttliche Angriffe und Schaden",
"symbolLabel": "Symbol",
"wand": "Zauberstab (Ritualgegenstand)",
"wandBonus": "Standardbonus: Arkane Angriffe und Schaden",
"wandLabel": "Zauberstab",
"weaponBonus": "Standardbonus: Angriffe und Schaden",
"wondrous": "Wundersamer Gegenstand"
"wondrous": "Wundersamer Gegenstand",
"wondrousLabel": "Wundersam"
},
"CHAT": {
"actionType": "Aktionstyp",
Expand Down Expand Up @@ -670,6 +691,7 @@
"errNoRhythm": "Kraft benötigt Kampfrhythmus. Trotzdem nutzen?",
"errNoCustomResource": "Du hast nicht genug {res}. Trotzdem nutzen?",
"errNotInteger": "muss eine ganze Zahl sein",
"errNoInitiativeOutsideCombat": "Initiative kann nur gewürfelt werden, nachdem eine Begegnung erstellt wurde.",
"errOnlyTextRolltables": "Nur Text-Würfeltabellen werden aktuell unterstützt.",
"warnMacroOnlyOwnedItems": "Kann nur Makros Items im Besitz erstellen.",
"warnMacroItemNotFound": "Konnte {item} nicht finden. Makro muss eventuell gelöscht und neu erstellt werden.",
Expand Down
4 changes: 2 additions & 2 deletions module.json
Original file line number Diff line number Diff line change
Expand Up @@ -13,8 +13,8 @@
"bugs": "https://github.com/mhilbrunner/toolkit13-de/issues",
"readme": "https://github.com/mhilbrunner/toolkit13-de/README.md",
"manifest": "https://github.com/mhilbrunner/toolkit13-de/releases/latest/download/module.json",
"download": "https://github.com/mhilbrunner/toolkit13-de/releases/download/1.1/module.zip",
"version": "1.1",
"download": "https://github.com/mhilbrunner/toolkit13-de/releases/download/1.2/module.zip",
"version": "1.2",
"compatibility": {
"minimum": "10",
"verified": "10"
Expand Down

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