Skip to content

Add functions to support Standard Swizzle textures #139

Add functions to support Standard Swizzle textures

Add functions to support Standard Swizzle textures #139

Workflow file for this run

# Copyright (c) Microsoft Corporation.
# Licensed under the MIT License.
#
# http://go.microsoft.com/fwlink/?LinkId=248926
name: 'CTest (Windows)'
on:
push:
branches: [ "main" ]
pull_request:
branches: [ "main" ]
paths-ignore:
- '*.md'
- LICENSE
- '.nuget/*'
- build/*.cmd
- build/*.json
- build/*.props
- build/*.ps1
- build/*.targets
- build/*.yml
env:
DIRECTXTEX_MEDIA_PATH: ${{ github.workspace }}/Media
permissions:
contents: read
jobs:
build:
runs-on: ${{ matrix.os }}
timeout-minutes: 60
strategy:
fail-fast: false
matrix:
os: [windows-2019, windows-2022]
build_type: [x64-Debug, x64-Release]
arch: [amd64]
include:
- os: windows-2019
build_type: x86-Debug
arch: amd64_x86
- os: windows-2019
build_type: x86-Release
arch: amd64_x86
- os: windows-2022
build_type: x86-Debug
arch: amd64_x86
- os: windows-2022
build_type: x86-Release
arch: amd64_x86
- os: windows-2022
build_type: x64-Debug-Clang
arch: amd64
- os: windows-2022
build_type: x64-Release-Clang
arch: amd64
- os: windows-2022
build_type: x86-Debug-Clang
arch: amd64_x86
- os: windows-2022
build_type: x86-Release-Clang
arch: amd64_x86
- os: windows-2022
build_type: arm64-Debug
arch: amd64_arm64
- os: windows-2022
build_type: arm64-Release
arch: amd64_arm64
- os: windows-2022
build_type: arm64ec-Debug
arch: amd64_arm64
- os: windows-2022
build_type: arm64ec-Release
arch: amd64_arm64
steps:
- uses: actions/checkout@692973e3d937129bcbf40652eb9f2f61becf3332 # v4.1.7
- name: Clone test repository
uses: actions/checkout@692973e3d937129bcbf40652eb9f2f61becf3332 # v4.1.7
with:
repository: walbourn/directxtextest
path: Tests
ref: main
- name: 'Install Ninja'
run: choco install ninja
- uses: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756 # v1.13.0
with:
arch: ${{ matrix.arch }}
- name: 'Set triplet'
shell: pwsh
run: |
if ("${{ matrix.arch }}" -eq "amd64")
{
echo "VCPKG_DEFAULT_TRIPLET=x64-windows" >> $env:GITHUB_ENV
}
elseif ("${{ matrix.arch }}" -eq "amd64_x86")
{
echo "VCPKG_DEFAULT_TRIPLET=x86-windows" >> $env:GITHUB_ENV
}
elseif ("${{ matrix.arch }}" -eq "amd64_arm64")
{
if ("${{ matrix.build_type }}" -match "^arm64ec")
{
echo "VCPKG_DEFAULT_TRIPLET=arm64ec-windows" >> $env:GITHUB_ENV
}
else
{
echo "VCPKG_DEFAULT_TRIPLET=arm64-windows" >> $env:GITHUB_ENV
}
}
else
{
echo "::error Unknown architecture/build-type triplet mapping"
}
- uses: lukka/run-vcpkg@7d259227a1fb6471a0253dd5ab7419835228f7d7 # v11
with:
runVcpkgInstall: true
vcpkgJsonGlob: '**/build/vcpkg.json'
vcpkgGitCommitId: '7516a02de04e8f8ff4e4beb8f5bac0565f9bf9da'
- name: 'Configure CMake'
working-directory: ${{ github.workspace }}
run: >
cmake --preset=${{ matrix.build_type }} -DBUILD_TESTING=ON -DBUILD_TOOLS=OFF -DBUILD_SAMPLE=OFF -DENABLE_LIBJPEG_SUPPORT=ON -DENABLE_LIBPNG_SUPPORT=ON
-DCMAKE_TOOLCHAIN_FILE="${{ github.workspace }}/vcpkg/scripts/buildsystems/vcpkg.cmake" -DVCPKG_MANIFEST_DIR="${{ github.workspace }}/build"
-DVCPKG_TARGET_TRIPLET="${env:VCPKG_DEFAULT_TRIPLET}"
- name: 'Build'
working-directory: ${{ github.workspace }}
run: cmake --build out\build\${{ matrix.build_type }}