Skip to content

microsoft/grpc_bench

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

image

CI Discord

One repo to finally have a clear, objective gRPC benchmark with code for everyone to verify and improve.

Contributions are most welcome! Feel free to use discussions if you have questions/issues or ideas. There is also a category where you are encouraged to submit your own benchmark results!

See Nexthink blog post for a deeper overview of the project and recent results.

Goal

The goal of this benchmark is to compare the performance and resource usage of various gRPC libraries across different programming languages and technologies. To achieve that, a minimal protobuf contract is used to not pollute the results with other concepts (e.g. performances of hash maps) and to make the implementations simple.

That being said, the service implementations should NOT take advantage of that and keep the code generic and maintainable. What does generic mean? One should be able to easily adapt the existing code to some fundamental use cases (e.g. having a thread-safe hash map on server side to provide values to client given some key, performing blocking I/O or retrieving a network resource).
Keep in mind the following guidelines:

  • No inline assembly or other, language specific, tricks / hacks should be used
  • The code should be (reasonably) idiomatic, built upon the modern patterns of the language
  • Don't make any assumption on the kind of work done inside the server's request handler
  • Don't assume all client requests will have the exact same content

You decide what is better

Although in the end results are sorted according to the number of requests served, one should go beyond and look at the resource usage - perhaps one implementation is slightly better in terms of raw speed but uses three times more CPU to achieve that. Maybe it's better to take the first one if you're running on a Raspberry Pi and want to get the most of it. Maybe it's better to use the latter in a big server with 32 CPUs because it scales. It all depends on your use case. This benchmark is created to help people make an informed decision (and get ecstatic when their favourite technology seems really good, without doubts).

Metrics

We try to provide some metrics to make this decision easier:

  • req/s - the number of requests the service was able to successfully serve
  • average latency, and 90/95/99 percentiles - time from sending a request to receiving the response
  • average CPU, memory - average resource usage during the benchmark, as reported by docker stats

What this benchmark does NOT take into account

  1. Completeness of the gRPC library. We test only basic unary RPC at the moment. This is the most common service method which may be enough for some business use cases, but not for the others. When you're happy about the results of some technology, you should check out it's documentation (if it exists) and decide yourself if is it production-ready.
  2. Taste. Some may find beauty in Ruby, some may feel like Java is the only real deal. Others treat languages as tools and don't care at all. We don't judge (officially 😉 ). Unless it's a huge state machine with raw void pointers. Ups!

Prerequisites

Linux or MacOS with Docker. Keep in mind that the results on MacOS may not be that reliable, Docker for Mac runs on a VM.

Running benchmark

To build the benchmarks images use: ./build.sh [BENCH1] [BENCH2] ... . You need them to run the benchmarks.

To run the benchmarks use: ./bench.sh [BENCH1] [BENCH2] ... . They will be run sequentially.

To clean-up the benchmark images use: ./clean.sh [BENCH1] [BENCH2] ...

Configuring the benchmark

The benchmark can be configured through the following environment variables:

Name Description Default value
GRPC_BENCHMARK_DURATION Duration of the benchmark. 20s
GRPC_BENCHMARK_WARMUP Duration of the warmup. Stats won't be collected. 5s
GRPC_REQUEST_SCENARIO Scenario (from scenarios/) containing the protobuf and the data to be sent in the client request. complex_proto
GRPC_SERVER_CPUS Maximum number of cpus used by the server. 1
GRPC_SERVER_RAM Maximum memory used by the server. 512m
GRPC_CLIENT_CONNECTIONS Number of connections to use. 50
GRPC_CLIENT_CONCURRENCY Number of requests to run concurrently. It can't be smaller than the number of connections. 1000
GRPC_CLIENT_QPS Rate limit, in queries per second (QPS). 0 (unlimited)
GRPC_CLIENT_CPUS Maximum number of cpus used by the client. 1
GRPC_IMAGE_NAME Name of Docker image built by ./build.sh 'grpc_bench'

Parameter recommendations

  • GRPC_BENCHMARK_DURATION should not be too small. Some implementations need a warm-up before achieving their optimal performance and most real-life gRPC services are expected to be long running processes. From what we measured, 300s should be enough.
  • GRPC_SERVER_CPUS + GRPC_CLIENT_CPUS should not exceed total number of cores on the machine. The reason for this is that you don't want the ghz client to steal precious CPU cycles from the service under test. Keep in mind that having the GRPC_CLIENT_CPUS too low may not saturate the service in some of the more performant implementations. Also keep in mind limiting the number of GRPC_SERVER_CPUS to 1 will severely hamper the performance for some technologies - is running a service on 1 CPU your use case? It may be, but keep in mind eventual load balancer also incurs some costs.
  • GRPC_REQUEST_SCENARIO is a parameter to both build.sh and bench.sh. The images must be rebuilt each time you intend to use a scenario having a different helloworld.proto from the one ran previously.

Other parameters will depend on your use-case. Choose wisely.

Results

You can find our old sample results in the Wiki. Be sure to run the benchmarks yourself if you have sufficient hardware, especially for multi-core scenarios. New results will be posted to discussions and you are encouraged to publish yours as well!

About

Various gRPC benchmarks

Resources

License

Code of conduct

Security policy

Stars

Watchers

Forks

Releases

No releases published

Packages

 
 
 

Languages

  • Shell 17.4%
  • Dockerfile 16.9%
  • C++ 10.7%
  • Java 10.4%
  • Scala 7.0%
  • Rust 5.8%
  • Other 31.8%