A 3D, multiplayer, battle royale game developed using the Unity engine.
In this game, you incur the role of a stranded pirate on a lush, tropical island where you must confront hungry cannibals, wild beasts, and your fellow crewmates for your survival.
The pirate ship has crashed into an island. You and your crewmates are now stranded. Luckily, there is a reserve boat, but it can only carry one pirate. You must battle it out against your crewmates and the creatures on the island. Only the fittest will prevail. The first to reach 5000 XP will make it out alive.
Designed and developed by Aaron Qi.
Character models and world designed by Aaron Qi
Pirate voices by Aaron Qi
Mirror Networking (https://mirror-networking.com)
Sounds from:
https://opengameart.org
W/A/S/D - Move player (front/left/back/right)
Left Shift - Hold to run
Q - Drops currently selected item
E - Show inventory and browse items (Tab / Shift-Tab)
Esc - Closes all windows (inventory, console)
T - Show / hide chat
R - Unarm
Mouse Move - Look around
Mouse Left Button - Fire / break blocks
Mouse Right Button - Place blocks
F3 - Show / hide debug window
F8 - Toggle FPS
Control + F3 - Load Game
Control + F4 - Quick save
- Type "/help" in the chat window to view additional commands and controls.
- The first player to reach 5000 XP wins.
- XP can be obtained by killing hostile mobs and other players.
- Headshots do increased damage.
- Chests containing loot are generated at the center of the map and scattered throughout the rest of the map.
- If the game can’t detect another instance on your network, connect to it as a server using the other instance’s local ip address.
World resets every 30 minutes
149.28.121.189 (Chicago, IL)
104.225.140.218 (Dallas, TX)