Skip to content
View mikerochip's full-sized avatar

Highlights

  • Pro
Block or Report

Block or report mikerochip

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
mikerochip/README.md

Sup Everyone 👋

Welcome to my Jit Hoob!

I'm a generalist engineer in the video game industry.

I love coding and learning new tech. When I write code, I try to make it easy to read and maintain so it can stand the test of time. My mantra is to maximize the joy and minimize the stress of working with my code. I include a healthy dose of pragmatism since most of my professional work has been deployed directly to players.

My claims to fame are working on World of Warcraft, being one of the earliest engineers on Hearthstone, and being a co-founder of Second Dinner. I built the core tech and backend for Marvel Snap, without prior experience shipping backend infrastructure. This led to an essentially problem-free launch

I'm also proud of building my C++/Lua game engine from scratch to power my self-published iOS game Mecha Drop

Checkout some of my pinned repositories for useful Unity utilities.

Pinned Loading

  1. unity-websocket unity-websocket Public

    Easy-to-use WebSocket MonoBehaviour for Unity. NativeWebSocket alternative.

    C# 31 4

  2. unity-git-tools unity-git-tools Public

    Improve your Unity project's Git integration, mostly for LFS locks

    C# 3

  3. unity-selection-history unity-selection-history Public

    Forked from acoppes/unity-history-window

    A simple selection history window for Unity.

    C# 1

  4. repo-boilerplate repo-boilerplate Public

    Stuff needed when starting a game monorepo

    PowerShell 2

  5. addressables-training-manual addressables-training-manual Public

    Bringing clarity to Unity's Addressables system

    17

  6. msbuild-training-manual msbuild-training-manual Public

    Tracking knowledge I'll definitely forget about MSBuild