Waveforms: add slip waveform to Textured/'High details' type #14039
+17
−5
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I wanted this so I had a coffe and poked around a bit in the Textured renderer, and after a few quite funny results it looks... great 🎉
No clue what I did here, it's probably not the most efficient way. It's still rendering the entire texture, no?
I have no intention to polish this, so anynone who's interested may push to my branch directly.
One piece to resolve #13499