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[Unity][Dlight] Fallback rule supporting more spatial workloads #875

[Unity][Dlight] Fallback rule supporting more spatial workloads

[Unity][Dlight] Fallback rule supporting more spatial workloads #875

Triggered via push September 6, 2023 18:14
Status Success
Total duration 2h 44m 17s
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mlc.yml

on: push
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4 warnings
MacOS
==> WARNING: A newer version of conda exists. <== current version: 23.5.2 latest version: 23.7.3 Please update conda by running $ conda update -n base -c defaults conda Or to minimize the number of packages updated during conda update use conda install conda=23.7.3
MacOS
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/cache@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Windows
==> WARNING: A newer version of conda exists. <== current version: 23.5.2 latest version: 23.7.3 Please update conda by running $ conda update -n base -c defaults conda Or to minimize the number of packages updated during conda update use conda install conda=23.7.3
Windows
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/cache@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/