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release 1.1.0
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mob-sakai committed Jan 25, 2019
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# Changelog

## [1.1.0](https://github.com/mob-sakai/UnmaskForUGUI/tree/1.1.0) (2019-01-25)

[Full Changelog](https://github.com/mob-sakai/UnmaskForUGUI/compare/v1.0.0...1.1.0)

**Install UnmaskForUGUI with Unity Package Manager!**

Find the manifest.json file in the Packages folder of your project and edit it to look like this:
```js
{
"dependencies": {
"com.coffee.unmask": "https://github.com/mob-sakai/UnmaskForUGUI.git#1.1.0",
...
},
}
```
To update the package, change `#1.1.0` to the target version.

**Implemented enhancements:**

- Unmask only for children option [\#11](https://github.com/mob-sakai/UnmaskForUGUI/issues/11)

## [v1.0.0](https://github.com/mob-sakai/UnmaskForUGUI/tree/v1.0.0) (2018-10-18)

[Full Changelog](https://github.com/mob-sakai/UnmaskForUGUI/compare/v0.2.0...v1.0.0)

**Implemented enhancements:**

- Add `Fit On LateUpdate` option [\#10](https://github.com/mob-sakai/UnmaskForUGUI/issues/10)

## [v0.2.0](https://github.com/mob-sakai/UnmaskForUGUI/tree/v0.2.0) (2018-10-16)

[Full Changelog](https://github.com/mob-sakai/UnmaskForUGUI/compare/v0.1.0...v0.2.0)

**Implemented enhancements:**

- Update demo & readme [\#9](https://github.com/mob-sakai/UnmaskForUGUI/issues/9)

## [v0.1.0](https://github.com/mob-sakai/UnmaskForUGUI/tree/v0.1.0) (2018-10-14)

[Full Changelog](https://github.com/mob-sakai/UnmaskForUGUI/compare/987e437b26b83a78d6f54d6cc6778c3181e8e5dc...v0.1.0)

**Implemented enhancements:**

- Add demo [\#5](https://github.com/mob-sakai/UnmaskForUGUI/issues/5)
- Support nesting [\#4](https://github.com/mob-sakai/UnmaskForUGUI/issues/4)
- Following another object [\#3](https://github.com/mob-sakai/UnmaskForUGUI/issues/3)
- Ray through the unmasked rectangle [\#2](https://github.com/mob-sakai/UnmaskForUGUI/issues/2)
- Reverse mask [\#1](https://github.com/mob-sakai/UnmaskForUGUI/issues/1)



\* *This Changelog was automatically generated by [github_changelog_generator](https://github.com/github-changelog-generator/github-changelog-generator)*
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