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Russell edited this page Aug 21, 2021 · 1 revision

What are Active Effects?

Effect Triggers

Effect Applications

Other Options

Examples

Increase the Dodge skill

Type: Pre-Prepare Item

if (args.item.type == "skill" && args.item.name == "Dodge")
{
   args.item.modifier.value += 10
}

Crit on +6 SL

Type: Roll Weapon Test

let sl = Number(args.test.result.SL)

if (sl >= 6)
{
   args.result.extra.critical = "Critical"
    args.result.extra.color_green = true
}

Add SL + 1 Ablaze with a Critical

Type: Apply Damage

if (args.opposeData.attackerTest.result.critical)
   args.actor.addCondition("ablaze", Number(args.opposeData.attackerTest.result.SL)+1)

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