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Bump babylonjs-materials from 5.54.0 to 6.27.0 #1186

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@dependabot dependabot bot commented on behalf of github Oct 27, 2023

Bumps babylonjs-materials from 5.54.0 to 6.27.0.

Release notes

Sourced from babylonjs-materials's releases.

6.27.0

Changes:

  • #14470: Add ground projection support
  • #14461: Update linter and formatter
  • #14466: Allow instantiateOnFaces block of node geometry to infer UV coordinates
  • #14471: Fix #14466
  • #14468: TextureBlock without serialized data connected to setColor fails to parse in node geometry
  • #14453: Flow graph node caching

This list of changes was auto generated.

6.26.0

Changes:

  • #14467: Fix transform node world space rotation when parent has negative world matrix determinant
  • #14465: fix: missing export for public property type
  • #14463: CreateScreenshotUsingRenderTarget: Render to texture only when texture and camera are ready
  • #14460: GRL - instancing support
  • #14457: Function to add element and all its children to AssetContainer

This list of changes was auto generated.

6.25.1

Changes:

  • #14464: Add mesh without vertex normals to SPS
  • #14456: Fix instanced buffers of cloned meshes
  • #14462: incorrect CDN link for some packages
  • #14459: Move type out of import clause
  • #14452: Fix stack panel giving a warning for children with resizeToFit.
  • #14455: Fix an issue in the mesh parsing code
  • #14447: Change script loading architecture
  • #14449: ShadowDepthWrapper: Fix a memory leak when new effects must be created
  • #14450: Fix key navigation in scene explorer
  • #14448: Fix texture sampler precision for skinning and morph

This list of changes was auto generated.

6.25.0

... (truncated)

Changelog

Sourced from babylonjs-materials's changelog.

6.27.0

Core

GUI

GUI Editor

Inspector

Loaders

Materials

Node Editor

Viewer

6.26.0

Core

  • Fix transform node world space rotation when parent has negative world matrix determinant - [Bug Fix] by sebavan (#14467)
  • fix: missing export for public property type - by brianzinn (#14465)
  • CreateScreenshotUsingRenderTarget: Render to texture only when texture and camera are ready - [Bug Fix] by Popov72 (#14463)
  • GRL - instancing support - by RolandCsibrei (#14460)
  • Function to add element and all its children to AssetContainer - by carolhmj (#14457)

6.25.1

Core

... (truncated)

Commits

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Bumps [babylonjs-materials](https://github.com/BabylonJS/Babylon.js) from 5.54.0 to 6.27.0.
- [Release notes](https://github.com/BabylonJS/Babylon.js/releases)
- [Changelog](https://github.com/BabylonJS/Babylon.js/blob/master/CHANGELOG.md)
- [Commits](BabylonJS/Babylon.js@5.54.0...6.27.0)

---
updated-dependencies:
- dependency-name: babylonjs-materials
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>
@dependabot dependabot bot requested a review from a team as a code owner October 27, 2023 13:27
@dependabot dependabot bot added the dependencies Pull requests that update a dependency file label Oct 27, 2023
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dependabot bot commented on behalf of github Oct 30, 2023

Superseded by #1190.

@dependabot dependabot bot closed this Oct 30, 2023
@dependabot dependabot bot deleted the dependabot/npm_and_yarn/babylonjs-materials-6.27.0 branch October 30, 2023 13:33
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