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Releases: mvac7/MSXTILESdevtool

MSX TILES devtool_v0.9b (First version)

03 Apr 10:38
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Features

  • Load or Save: project files, screens and tilesets from Pentacour's nMSXtiles tool. (http://pentacour.com/nmsxtiles/)

  • Load or Save project files in native XML format.

  • Load MSX Basic binary (SC2). Get the palette if it detects that is included.

  • Save a MSX Basic binary (SC2). Include V9938 color palette.

  • Load Bitmap PNG/GIF format and convert to Graphic 2 TMS9918 mode (screen2).

  • Save a PNG bitmap from display selected (tileset or Map).

  • Load PNG, GIF or SC2 using Drag and Drop.

  • Viewer displays screen or tilesets.

  • Selector of an area on the map screen.

  • Position information (map coordinate, VRAM address and tile) on the display.

  • Tool to fill order screen map.

  • Tool to fill the screen map with the specified tile.

  • Tool to changing a tile to other.

  • Tool to change one color to other.

  • Optimize tool. Sort pattern/color data to enhance compression.

  • Tool to invert graphic data.

  • Edit the color palette (V9938). Allows reading or save the palette independently.

  • Project info window. Editing project information: name, version, author, group and description.

  • Get the source code of all or part of the screen.

  • Get the source code of one or more banks of tiles.

  • Get the source code in different programming languages (MSX Basic, C, ASM and ASM SDCC).

  • Output can be on Raw, RLE or RLE WB compression.
    https://github.com/mvac7/Z80_RLEWB

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