Skip to content

A very primitive map viewer for the Quake map format

Notifications You must be signed in to change notification settings

myuce/mapviewer

Repository files navigation

mapviewer

screenshot from radiant screenshot from mapviewer

A very primitive map viewer for the Quake map format written in C/C++. It is at a very unfinished state, but it should be helpful to those who want to understand the basics of calculating geometry out of raw Quake maps. It is currently able to parse simple map files and render them as randomly-colored triangles with the help of the awesome library raylib.