Releases: nathanhoad/godot_dialogue_manager
Releases Β· nathanhoad/godot_dialogue_manager
v2.44.2 for Godot 4.3
What's Changed
New Stuff
- Give example balloon copies a new UID by @nathanhoad in #716
- Ensure example balloon copy has a unique UID by @nathanhoad in #718
Fixes
- Fixes issue where multiple recursive goto lines don't reset the label text by @Keeldome in #714
- Fix newlines breaking key generation by @nathanhoad in #725
- Defer adding balloon to scene by @nathanhoad in #726
New Contributors
Full Changelog: v2.44.1...v2.44.2
v2.44.1 for Godot 4.3
What's Changed
New Stuff
- Add PackedStringArray builtin by @nathanhoad in #709
Fixes
- Fix scrolling issue in code edit by @lorbog in #697
- Update titles list when file is externally changed by @nathanhoad in #700
- Remove unnecessary backslash in POT file by @oxeron in #703
- Fix for numbers parsing by @VTonelli in #705
Other Changes
- Update uk.po by @Veydzher in #702
- Remove old Godot 4.2rc1 workaround by @nathanhoad in #708
- Account for character but no dialogue by @nathanhoad in #710
New Contributors
Full Changelog: v2.44.0...v2.44.1
v2.44.0 for Godot 4.3
What's Changed
New Stuff
- Allow titles in nested lines by @nathanhoad in #692
Fixes
- Fix response linking through titles by @nathanhoad in #694
- Fix mid-block titles breaking conditional flow by @nathanhoad in #695
Full Changelog: v2.43.0...v2.44.0
v2.43.0 for Godot 4.3
What's Changed
New Stuff
- Add support for non-english method names by @nathanhoad in #685
- Add "quick open" by @nathanhoad in #687
Fixes
- Fix responses passing through parent conditions by @nathanhoad in #676
- Keep multiline selection after line move by @nathanhoad in #677
- Ignore type conversion of missing spread arguments by @nathanhoad in #680
- Allow parallel C# next line requests by @nathanhoad in #686
Other Changes
- Provide default file name by @nathanhoad in #688
Full Changelog: v2.42.2...v2.43.0
v2.42.2 for Godot 4.3
What's Changed
Fixes
- Add fallback to maintain Godot 4.1 compatibility by @nathanhoad in #669
Other Changes
New Contributors
Full Changelog: v2.42.1...v2.42.2
v2.42.1 for Godot 4.3
What's Changed
Fixes
- Remove example balloon class on copy by @nathanhoad in #666
Full Changelog: v2.42.0...v2.42.1
v2.42.0 for Godot 4.3
What's Changed
New Stuff
- Allow dropping any file into dialogue by @nathanhoad in #656
- Allow custom new file template by @nathanhoad in #657
- Add support for conditions on randomised lines by @nathanhoad in #665
Fixes
- Fix not auto pausing if a "." is between two numbers and the second number is 0 (#646) by @CentiGames in #647
- Fix double returning from jump-and-returns by @nathanhoad in #650
- Stop scrolling when setting the cursor by @nathanhoad in #664
Other Changes
- Add a class name to the example balloon by @nathanhoad in #655
- Added public ExtraGameStates property to DialogueLine by @GovermanGambo in #652
- Add _Notification event workacround to C# file by @GrahameGW in #662
New Contributors
- @CentiGames made their first contribution in #647
- @GovermanGambo made their first contribution in #652
- @GrahameGW made their first contribution in #662
Full Changelog: v2.41.4...v2.42.0
v2.41.4 for Godot 4.2
What's Changed
Fixes
- Set handled when using shortcut to avoid unwanted input by @4kxz in #631
- Fix multiple resource setting by @nathanhoad in #636
- Fix cursor position after delete line undo by @nathanhoad in #637
- Free orphan nodes created in constants.gd by @Fireye04 in #643
- Fix issue when responses came from a snippet by @nathanhoad in #645
Other Changes
- Comment improvements by @thatoddshade in #638
- Update state/signal docs and error messages by @nathanhoad in #641
- Ignore missing "save_all_scenes" in Godot 4.1 by @nathanhoad in #644
New Contributors
- @thatoddshade made their first contribution in #638
- @Fireye04 made their first contribution in #643
Full Changelog: v2.41.3...v2.41.4
v2.41.3 for Godot 4.2
What's Changed
Fixes
- Fix corrupted main view scene by @nathanhoad in #627
Full Changelog: v2.41.2...v2.41.3
v2.41.2 for Godot 4.2
What's Changed
Fixes
- Fix issue with close other files menu item by @nathanhoad in #624
- Restore backwards compatibility with Godot 4.1 by @nathanhoad in #625
Full Changelog: v2.41.1...v2.41.2