Needle – Mirror of packages from the Unity Technologies Package Manager (UPM)
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- com.unity.nuget.mono-cecil Public
The mono cecil library from https://www.nuget.org/packages/Mono.Cecil/This package is intended for internal Unity use only. Most Unity users will be better suited using the existing community tooling.To avoid assembly clashes, please use this package if you intend to use Mono.Cecil. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
needle-mirror/com.unity.nuget.mono-cecil’s past year of commit activity - com.unity.netcode.gameobjects Public
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
needle-mirror/com.unity.netcode.gameobjects’s past year of commit activity - com.unity.inputsystem Public
A new input system which can be used as a more extensible and customizable alternative to Unitys classic input system in UnityEngine.Input. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
needle-mirror/com.unity.inputsystem’s past year of commit activity - com.unity.localization Public
[Mirrored from UPM, not affiliated with Unity Technologies.] 📦 Use the Localization package to easily configure localization settings for your application.Add support for multiple languages and regional variants, including:• String localization: Set different strings to display based on locale. Use the Smart Strings feature to add logic to autom…
needle-mirror/com.unity.localization’s past year of commit activity - com.unity.adaptiveperformance Public
[Mirrored from UPM, not affiliated with Unity Technologies.] 📦 The Adaptive Performance package provides an API to get feedback about the thermal and power state of mobile devices, enabling applications to make performance-relevant adaptions at runtime. This package is installed as a dependency by Adaptive Performance subsystem packages such as …
needle-mirror/com.unity.adaptiveperformance’s past year of commit activity - com.unity.cloud.gltfast Public
Use glTFast to import and export glTF 3D files efficiently at runtime or in the Editor 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
needle-mirror/com.unity.cloud.gltfast’s past year of commit activity - com.unity.xr.oculus Public
Provides display and input support for Oculus devices. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
needle-mirror/com.unity.xr.oculus’s past year of commit activity - com.unity.xr.meta-openxr Public
Enables you to build mixed reality apps for Meta Quest devices by implementing support for Metas OpenXR extensions. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
needle-mirror/com.unity.xr.meta-openxr’s past year of commit activity - com.unity.xr.arcore Public
Provides native Google ARCore integration for use with Unitys multi-platform XR API.Supports the following features:-Efficient Background Rendering-Horizontal Planes-Depth Data-Anchors-Hit Testing-Occlusion 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
needle-mirror/com.unity.xr.arcore’s past year of commit activity - com.unity.xr.arkit Public
Provides native Apple ARKit integration for use with Unitys multi-platform XR API.Supports the following features:-Efficient Background Rendering-Horizontal Planes-Depth Data-Anchors-Hit Testing-Face Tracking-Environment Probes-Meshing-Occlusion 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
needle-mirror/com.unity.xr.arkit’s past year of commit activity