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System Requirements
GPU card is highly recommended on the client side. For example, GeForce GTX 1050 Ti could run all the models.
Internal or built-in graphics chips (e.g., HD, UHD) can run mostly light models such as: "Full Brain GWM (light)", "Compute Brain Mask (FAST)", or "Extract the Brain (FAST)", but they can't run relatively large models such as "Full Brain GWM (large)", "FS aparc+aseg Atlas 104 (failsafe)" or "Cortical Atlas 50".
System memory of 16 GB or higher is recommended on the client side.
Brainchop needs a browser that supports the JS ES6 version and WebGL2. For the JS ES6 requirement, simply any browser version released on or after 2018 should satisfy this requirement. For a list of all compatible browsers, please refer to this link.
For browsers compatible with WebGL2, please refer to this link.
Brainchop models have been tested on different platforms, a list of verified GPUs and software can be found here.
Users can check their browser resources window by click on icon in the UI taskbar.
Recommended Texture Size for segmentation models:
Full Brain GWM (light): At least texture size of 9159.
Full Brain GWM (large): At least texture size of 13585.
Extract the Brain (FAST) : At least texture size of 9159.
Extract the Brain (High Acc) : At least texture size of 13585.
Compute Brain Mask (FAST) : At least texture size of 9159.
Compute Brain Mask (High Acc): At least texture size of 13585.
Cortical Atlas 50: Texture size of 16384 is recommended.
FS aparc+aseg Atlas 104: At least texture size of 18121. Recommended 32768.
FS aparc+aseg Atlas 104 (failsafe): At least texture size of 16384.