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Update Project version to 1.5.0 (#233)
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nicholas-maltbie authored Sep 15, 2023
1 parent 0615d92 commit a1a30ed
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Showing 5 changed files with 6 additions and 4 deletions.
2 changes: 1 addition & 1 deletion Packages/com.nickmaltbie.openkcc.cinemachine/package.json
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@@ -1,7 +1,7 @@
{
"name": "com.nickmaltbie.openkcc.cinemachine",
"displayName": "OpenKCC Cinemachine",
"version": "1.4.0",
"version": "1.5.0",
"unity": "2019.4",
"unityRelease": "40f1",
"description": "Open Source Kinematic Character Controller Cinemachine extensions.",
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2 changes: 1 addition & 1 deletion Packages/com.nickmaltbie.openkcc.netcode/package.json
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@@ -1,7 +1,7 @@
{
"name": "com.nickmaltbie.openkcc.netcode",
"displayName": "OpenKCC Netcode",
"version": "1.4.0",
"version": "1.5.0",
"unity": "2020.3",
"unityRelease": "48f1",
"description": "Open Source Kinematic Character Controller for NetCode.",
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2 changes: 2 additions & 0 deletions Packages/com.nickmaltbie.openkcc/CHANGELOG.md
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Expand Up @@ -4,6 +4,8 @@ All notable changes to this project will be documented in this file.

## In Progress

## [1.5.0] 2024-09-14

* Added basic navmesh example for using OpenKCC movement engine with a navmesh
agent to simulate basic path finding.
* Added basic buttons and controls for look, jump, and move actions for
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2 changes: 1 addition & 1 deletion Packages/com.nickmaltbie.openkcc/package.json
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@@ -1,7 +1,7 @@
{
"name": "com.nickmaltbie.openkcc",
"displayName": "OpenKCC",
"version": "1.4.0",
"version": "1.5.0",
"unity": "2019.4",
"unityRelease": "40f1",
"description": "Open Source Kinematic Character Controller project.",
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2 changes: 1 addition & 1 deletion ProjectSettings/ProjectSettings.asset
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Expand Up @@ -133,7 +133,7 @@ PlayerSettings:
vulkanEnableLateAcquireNextImage: 0
vulkanEnableCommandBufferRecycling: 1
loadStoreDebugModeEnabled: 0
bundleVersion: 1.4.0
bundleVersion: 1.5.0
preloadedAssets:
- {fileID: 11400000, guid: bd3a9f17edf6c454c870b081303aa6d2, type: 2}
metroInputSource: 0
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