using Modio;
using Modio.Filters;
var client = new Client(new Credentials("api-key"/*, "token"*/));
// Get game, mod and file objects
var game = await client.Games[5].Get();
var mod = await client.Games[5].Mods[110].Get();
var file = await client.Games[5].Mods[110].Files[395].Get();
// _limit=10&_offset=10
var filter = Filter.WithLimit(10).Offset(10);
// id-in=5,34,51&_sort=-id
var filter = GameFilter.Id.In(5, 34, 51)
.And(GameFilter.Id.Desc());
IAsyncEnumerable<Game> games = client.Games.Search(filter).ToEnumerable();
await foreach (var game in games) {
Console.WriteLine(game.Name);
}
// _q=balance&_limit=5&_sort=rating
var filter = ModFilter.FullText.Eq("balance")
.Limit(5)
.And(ModFilter.Rating.Desc());
IReadOnlyList<Mod> mods = await client.Games[5].Mods.Search(filter).ToList();
foreach (var mod in mods) {
Console.WriteLine(mod.Name);
}
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Modio.NET - A mod.io API Client Library for .NET
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Modio.NET - A mod.io API Client Library for .NET
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