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Add IEntity::get|setRorationOffset #228

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Commits on Jun 7, 2013

  1. Add IEntity::get|setRorationOffset

    This change affects only how Entities are drawn. It does not modify
    values returned by get|setRotation.
    
    This is wanted since some external tools assume that Sprites' textures
    can be rotated regardless of the whole Sprite's rotation 0.
    
    It could be fixed by intoducing custom classes but this solution is much more
    generic. It also seems quite safe.
    nazgee committed Jun 7, 2013
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