A few different approaches to including shaders in openframeworks.
###Shader ISF Class Example:
This example utilizes the ofxISF addon. It is a compilation of about a dozen ISF shaders that can be chained together to make interesting visual effects. In the example I use the shaders over a video but you can also throw it over images or FBO's. I did not personally write any of the shaders included in the example. They were found at the ISF Shader Playground. Currently, my example uses one big class to utilize all of the shaders. If any developers are willing to do a pull to clean it up, or just offer some advice on how to minimize the code that would be greatly appreciated. Thank you in advance.
###Shader Playground Example:
This is an example of simply porting of a folder full of shaders from Shader Toy. Once again, I did not write the shaders myself. They were made by some really generous people who had uploaded their work to the previous website. Unfortunately, I have yet to understand how to chain these shaders together, so unlike the above example you cannot to effect chains. However, this does serve as a nice example on porting over shaders from the shadertoy website and playing with numbers to help learn GLSL language.