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fix unix stdlib install location after #21328 #3317

fix unix stdlib install location after #21328

fix unix stdlib install location after #21328 #3317

Workflow file for this run

name: Tracking orc-booting compiler memory usage
on:
pull_request_target:
types: [closed]
jobs:
build:
if: github.event.pull_request.merged == true
strategy:
fail-fast: false
matrix:
os: [ubuntu-20.04]
cpu: [amd64]
name: '${{ matrix.os }}'
runs-on: ${{ matrix.os }}
steps:
- name: 'Checkout'
uses: actions/checkout@v4
with:
fetch-depth: 2
- name: 'Install node.js 20.x'
uses: actions/setup-node@v4
with:
node-version: '20.x'
- name: 'Install dependencies (Linux amd64)'
if: runner.os == 'Linux' && matrix.cpu == 'amd64'
run: |
sudo apt-fast update -qq
DEBIAN_FRONTEND='noninteractive' \
sudo apt-fast install --no-install-recommends -yq \
libcurl4-openssl-dev libgc-dev libsdl1.2-dev libsfml-dev \
valgrind libc6-dbg libblas-dev xorg-dev
- name: 'Install dependencies (macOS)'
if: runner.os == 'macOS'
run: brew install boehmgc make sfml gtk+3
- name: 'Install dependencies (Windows)'
if: runner.os == 'Windows'
shell: bash
run: |
set -e
. ci/funs.sh
nimInternalInstallDepsWindows
echo_run echo "${{ github.workspace }}/dist/mingw64/bin" >> "${GITHUB_PATH}"
- name: 'Add build binaries to PATH'
shell: bash
run: echo "${{ github.workspace }}/bin" >> "${GITHUB_PATH}"
- name: 'System information'
shell: bash
run: . ci/funs.sh && nimCiSystemInfo
- name: 'Build csourcesAny'
shell: bash
run: . ci/funs.sh && nimBuildCsourcesIfNeeded CC=gcc ucpu='${{ matrix.cpu }}'
- name: 'Build koch'
shell: bash
run: nim c koch
- name: 'Build Nim'
shell: bash
run: ./koch boot -d:release -d:nimStrictMode --lib:lib
- name: 'Action'
shell: bash
run: nim c -r -d:release ci/action.nim
- name: 'Comment'
uses: actions/github-script@v7
with:
script: |
const fs = require('fs');
try {
const data = fs.readFileSync('ci/nimcache/results.txt', 'utf8');
github.rest.issues.createComment({
issue_number: context.issue.number,
owner: context.repo.owner,
repo: context.repo.repo,
body: data
})
} catch (err) {
console.error(err);
}