Implement server side steam server query protocol in lightweight c code
- Support current steam protocol info, player, rules queries
- Support compressed rules
- Support split rules
- Small footprint
- Easy to use in multi thread environments
- Easy to use in different languages
- CMake multi plattform build enviroment (Windows/Linux)
- Visual C# support
TODO
TODO
Sample udp server is included, which is simulating a CSGO server
0.2 - 08.07.2015
- added csharp support
- modified interface make it easier to use it in other languages
0.1 - Initial Release
- simplified implementation of steam query protocol server core
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- CRC32 Code Snippet by Gary S. Brown COPYRIGHT (C) 1986