This repository has been archived by the owner on Sep 9, 2024. It is now read-only.
Releases: noah1510/redhand
Releases · noah1510/redhand
Development Build
Commits
- [cb1a54a]: switched back to stb from vips (noasakurajin)
- [db72d65]: getting compile on focal working again (noasakurajin)
- [1c8889e]: updating scripts to use choco on windows again (noasakurajin)
- [e607d0f]: small update to dependency script (noasakurajin)
- [b9c2639]: adding proper stb source repo (noasakurajin)
- [d33c80f]: adding fallbacks trying to recover during build (noasakurajin)
- [436de08]: small improvements to build script (noasakurajin)
- [02f9e2c]: swithcing back from meson compile to ninja (noasakurajin)
- [b98d80d]: optional openal and use of sourceset (noasakurajin)
- [a2b1720]: changing python3 to python to find it on windows (noasakurajin)
- [dd9a5e4]: building testgame in build.sh by default (noasakurajin)
- [5282345]: more improvements to the meson.build file (noasakurajin)
- [f85c741]: even more meson.build improvements (noasakurajin)
- [3ccbf13]: getting linux build woring again (noasakurajin)
- [1b4d867]: refactoring of Actor and Texture2D (Noa Sakurajin)
- [45191a1]: added scrolling (Noa Sakurajin)
- [82da454]: updating latest CI (Noa Sakurajin)
- [008c128]: fixing syntax error in latest CI (noasakurajin)
- [29b8bdb]: using other glfw repository (Noa Sakurajin)
- [c896f6b]: Update latestDebianRelease.yml (noasakurajin)
- [e61e671]: more improvements to ci build (noasakurajin)
- [4849576]: getting push to upstream branch working again (noasakurajin)
- [1d475b8]: using bash to create upstream branch (noasakurajin)
- [d6f46af]: added missing copy location (noasakurajin)
v0.1.3
Commits
- [1969c66]: initial meson build support (noasakurajin)
- [e58cae9]: fix to call the right python on each platform (noasakurajin)
- [3e59f11]: actually using PYTHON var (noasakurajin)
- [8785c96]: updated dependencies (noasakurajin)
- [1919a1e]: Create .gitpod.yml (noasakurajin)
- [e253a8f]: updated gitpod dependencies (noah1510)
- [384bd3b]: more meson improvements (noasakurajin)
- [050f1d5]: allowing to use redhand as meson subproject (noasakurajin)
- [0d64ef7]: fixing windows ci build (noasakurajin)
- [415883f]: full switch to meson (noasakurajin)
- [dcbfc15]: Removed submodule include/gitglm (noasakurajin)
- [9df229c]: switching deb to meson (noasakurajin)
- [a844b40]: using ninja instaed of meson compile (noasakurajin)
- [7e82cce]: updating release (noasakurajin)
- [1584a2a]: installing glad on linux (noasakurajin)
- [58bef7e]: installing pip and python with msys2 (noasakurajin)
- [9ce54d9]: using msys meson version (noasakurajin)
- [8546b27]: using mingw-w64-python-pip as pip package (noasakurajin)
- [77964b9]: using the correct pip pacakge name (noasakurajin)
- [4e44841]: installing pkg-config on windows (noasakurajin)
- [6462555]: fixing syntax problem (noasakurajin)
- [054f3e6]: small build fixes (noasakurajin)
- [c474536]: also installing cmake to build the testgame (noasakurajin)
- [dffdf60]: updated dll name (noasakurajin)
- [2896cd7]: small fix in testgame (noasakurajin)
- [cf4e305]: now using testgame as seperate project (noasakurajin)
- [6adeb13]: updating ci (noasakurajin)
- [d621c16]: more fixes to get ci working (noasakurajin)
- [097d4ed]: fixed meson dependency version for deb package (noasakurajin)
- [9dc5189]: added glad to dep dependencies (noasakurajin)
- [d87779e]: added openal to debian/control (noasakurajin)
- [ba41bf2]: updating version to 0.1.3 (noasakurajin)
- [3555c0d]: working kdevelop integration (noasakurajin)
- [c76e8f9]: added meson_options.txt to upstream (noasakurajin)
- [57ae8d9]: not updating msys for stable release (noasakurajin)
v0.1.2
Commits
- [180cfb7]: enabled double-click on scripts (noasakurajin)
- [30cac09]: switch ci to ubuntu focal (noasakurajin)
- [af9b197]: only build glfw if actually needed (noasakurajin)
- [48d44b2]: updated testgame (noasakurajin)
- [8f5e23b]: added missing dep + minor cmake improvements (noasakurajin)
- [7e0f240]: enable C to build glad.c (noasakurajin)
- [8d4d463]: added missing windows dep (noasakurajin)
- [d292621]: updating debian files (noasakurajin)
- [2e7fc17]: more debian build improvements (noasakurajin)
- [e178a08]: updating libredhand.install (noasakurajin)
- [a1e4317]: more debian build improvements (noasakurajin)
- [75327ca]: only use lto if available (noasakurajin)
- [eb74e43]: version 0.1.2 (working arm build) #54 (noasakurajin)
v0.1.1
Commits
- [6dd804a]: updated submodules & latest action (noasakurajin)
- [c4f084c]: fixing windows release (noasakurajin)
- [338bcc3]: allowing use of system wide glad (noasakurajin)
- [a6be42d]: rework of input_system #44 (noasakurajin)
- [bae8818]: added new helper class (noasakurajin)
- [bf61d9e]: corrected testgame (noasakurajin)
- [a2be677]: more header fixes and functions in types (noasakurajin)
- [61f1334]: updated version and initial arm64 support #54 (noasakurajin)
- [219dfb5]: updated control file (noasakurajin)
v0.1.0
Commits
- [22c7d86]: Merge remote-tracking branch 'origin/master' into dev-noa (noasakurajin) #47
- [1019272]: small package build improvements (noasakurajin) #47
- [85d4330]: change latest version from 0.0.12+1 to 0.0.12.1 (noasakurajin)
- [008f654]: Create SECURITY.md (noasakurajin)
- [9102582]: change latest version from 0.0.12+1 to 0.0.12.1 (noasakurajin) #50
- [b7c44c3]: Create SECURITY.md (noasakurajin) #50
- [6114574]: added first implementation of the Actor #38 (noasakurajin) #50
- [c6c3463]: moving testgame files to old-testgame (noasakurajin) #50
- [8de4774]: moved old tsetgame to new repo (noasakurajin) #50
- [18a7a6f]: actually moved old resources (noasakurajin) #50
- [fe808fb]: initilzing testgame in setup (noasakurajin) #50
- [476a514]: fixing the include to get windows working (noasakurajin) #50
- [826c058]: finsihed implementaion of most functions #38 (noasakurajin) #50
- [94852ba]: Update README.md (noasakurajin)
- [389a491]: added groovy compatibility (noasakurajin) #50
- [adf5035]: more work on getting actor to work (noasakurajin) #50
- [9385ecd]: updated testgame with actors (noasakurajin) #50
- [94628b8]: unlfs (noasakurajin) #50
- [4618259]: updated documentation and 0.0.13-rc0 (noasakurajin) #50
- [cf44ce5]: update version number (noasakurajin) #50
- [e5fe813]: Merge branch 'master' into dev-noa (noasakurajin) #50
- [9518c6c]: fixed a typo (noasakurajin)
- [ea6d325]: fixed another typo (noasakurajin)
- [5753f74]: added missing dependency (noasakurajin)
- [be7d8cc]: Update docs.sh (noasakurajin)
- [edb8218]: Update actor.hpp (noasakurajin)
- [ec49ef3]: added automatic pr styling (noasakurajin)
- [f82e290]: updated texture, actor, build and testgame (noasakurajin) #51
- [644fbc6]: updated debian package 0.0.13~rc4 (noasakurajin) #51
- [c10d34b]: Merge branch 'master' into dev-noa (noasakurajin) #51
- [1c2c44f]: Restyled by clang-format (Restyled.io) #52
- [0cf6ca3]: improved comment styling (noasakurajin) #51
- [76ccb3d]: switch from master to main branch (noasakurajin)
- [d858a40]: remove ci from main branch (noasakurajin)
- [161e007]: Merge branch 'main' into dev-noa (noasakurajin) #53
- [0e7544f]: more debian build fixed (noasakurajin) #53
- [412c1b3]: Update rules (noasakurajin)
- [3a6ee8e]: Update rules (noasakurajin)
- [6204dbe]: figureing compiler selection out (noasakurajin)
- [c17f32c]: added function to get Actor (noasakurajin)
- [8900e04]: fixing debian/rules (noasakurajin)
- [ee8fbfb]: added set and get name to actor (noasakurajin)
- [21edc93]: initial hitbox support (noasakurajin)
- [f33a93e]: improved builds (noasakurajin)
- [2e65a1a]: fixing windows build (noasakurajin)
- [5351c2a]: removed g++-10 from dependencies (noasakurajin)
- [99f2196]: more build improvements and rc6 (noasakurajin)
- [9b0775c]: switch to quilt format (noasakurajin)
- [e263759]: updated readme to mention stgit (noasakurajin)
- [f87ab32]: updated readme to mention stgit (noasakurajin)
- [0eb3b83]: switched version format (noasakurajin)
- [8050056]: fixing warnings (noasakurajin)
- [0aec5d8]: fixing warnings (noasakurajin)
- [ea03898]: pushing source to upstream branch (noasakurajin)
- [3b2c253]: fixing upstream upload (noasakurajin)
- [d7b36bf]: renaming upstream to upstream-main (noasakurajin)
- [4ec770d]: updated packaging and watch file (noasakurajin)
- [a448316]: also updateing stable packaging (noasakurajin)
- [4452169]: getting debian build working (noasakurajin)
- [d2f547b]: updating main branch builds (noasakurajin)
- [7558fb7]: upda...
v0.0.12
Commits
- [58f0fb2]: using python3 instead of python (noasakurajin) #46
- [54a85e4]: latest ubuntu and windows in parralel (noasakurajin) #46
- [2f82c9d]: Update stable.yml (noasakurajin) #46
- [5c51c4d]: added drawing event and fallback to default shader (noasakurajin) #46
- [cb81ccb]: implemented world_switching event #39 (noasakurajin) #46
- [148ef74]: moving configuration structs to types.hpp (noasakurajin) #46
- [205c835]: fixing windows build and new clang-format (noasakurajin) #46
- [f591cfd]: now using 'native debug' as vscode plugin (noasakurajin) #46
- [edd6164]: reformatted codebase acording to clang-format (noasakurajin) #46
- [b94e363]: Merge branch 'master' into dev-noa (noasakurajin) #46
- [83bf07a]: bump version to 0.0.12 (noasakurajin) #46
- [26dc45b]: Update control (noasakurajin)
- [0e6441d]: added repo for camke 3.16 (noasakurajin)
- [8758ea6]: added another missing repo (noasakurajin)
- [9ceec6e]: added missing ppas to stable action (noasakurajin)
- [5483af3]: adding missing ppas to ci (noasakurajin)
- [da07c32]: hopefully fixed stable focal upload (noasakurajin)
v0.0.11
Commits
- [1e89eb1]: renamed world to complex_world (noasakurajin) #41
- [c9e6bbb]: added simple event class (noasakurajin) #41
- [fa39123]: removed setActiveWorld and rework of world switching (noasakurajin) #41
- [4e8bec1]: removed event.cpp and added game_loop_event #39 (noasakurajin) #41
- [ce07d90]: fixed messing rename in testgame (noasakurajin) #41
- [4eb9464]: implementaed game_loop_event #39 (noasakurajin) #41
- [a1fc99f]: proper includes and forward types for cyclic dependencies (noasakurajin) #41
- [da2b5a8]: allowing rotation around arbitrary point (noasakurajin) #41
- [b760a00]: added input system to handle all keyboard input requests (noasakurajin) #41
- [fbfe82d]: more oop friendly codebase (preparation for #38) (noasakurajin) #41
- [993a053]: updated readme in prepartion for going public (noasakurajin)
- [ffe83d4]: Merge remote-tracking branch 'origin/master' into dev-noa (noasakurajin) #41
- [68c7922]: added drawing_event.hpp (noasakurajin) #41
- [b76bdd2]: added logo to readme (noasakurajin) #41
- [17cf6c1]: replaced std by imagemagick++ and switched to g++9 #40 (noasakurajin) #41
- [2136885]: fixing some image related bugs (noasakurajin) #41
- [78ef681]: version 0.0.11 (noasakurajin) #41
- [cd929bc]: updating ci to g++-9 (noasakurajin) #41
- [b00b4e7]: added missing libmagick++ dependency (noasakurajin) #41
- [4d35516]: some fixes to get the ci working properly (noasakurajin) #41
- [0bb1872]: fixed condition for adding the ppa (noasakurajin) #41
- [a7867cd]: comparing to string ubuntu-latest (noasakurajin) #41
- [6a2bec5]: fix for ci (noasakurajin) #41
- [d01edad]: hopefully using the reight workflow syntax (noasakurajin) #41
- [4569371]: fixing build to work with windows (noasakurajin) #41
- [f2af0a8]: also install magick on windows ci (noasakurajin) #41
- [0c6a8b1]: update windows compiler path (noasakurajin)
- [0d6d801]: updating windows env (noasakurajin)
- [62f1d8e]: using clang 9 for windows compile (noasakurajin) #41
- [5ba3a47]: updated windows setup and build (noasakurajin) #41
- [de6cc32]: updated cmakefile to hopefully get windows working (noasakurajin) #41
- [ce31b3e]: small cmakelist improvements to get ci running (noasakurajin) #41
- [677303f]: also using clang for linux build (noasakurajin) #41
- [70c5673]: removing compiler flag to get windows working (noasakurajin) #41
- [75d6b07]: updated build scripts (noasakurajin) #41
- [fe10731]: updated documentation links (noasakurajin)
- [ecea112]: updated windows library build (noasakurajin) #41
- [1e9a7d8]: fixed workflow syntax (noasakurajin) #41
- [41b5957]: fixed typo (noasakurajin) #41
- [f39f6b1]: fixing another typo (noasakurajin) #41
- [0812a64]: more ci improvements (noasakurajin) #41
- [c22aa7d]: switch to opencv ci skip (noasakurajin) #41
- [073963f]: using vips for image loading (noasakurajin) #41
- [97ca17b]: isntalling git in windows ci (noasakurajin) #41
- [74ca08d]: added definition for redhand::STATIC_DRAW (noasakurajin) #41
- [68769e4]: fixing warnings to get windows working (noasakurajin) #41
- [fb040ec]: linking glfw on windows (noasakurajin) #41
- [2edd447]: getting ubuntu build working and updated release (noasakurajin) #41
- [2efbf65]: Merge branch 'master' into dev-noa (noasakurajin) #41
- [2f2a247]: some refactoring (noasakurajin) #41
- [88b6cfb]: fixing workflows and .vcode config (noasakurajin) [#42](https://github.com/noah1510/...
v0.0.10
Commits
- [493a42f]: added automatic focal build (noasakurajin) #36
- [837d7ae]: fixing source.changes name (noasakurajin)
- [8b86c05]: fixing package versions (noasakurajin)
- [163e063]: started redisign of texture (noasakurajin) #37
- [731b693]: finished rework of texture (noasakurajin) #37
- [b1c403c]: version 0.0.10 and updated stable release (noasakurajin) #37
- [ba5d1fc]: Update FUNDING.yml (noasakurajin)
- [3e9c8c3]: added logo (noasakurajin) #37
- [8df7110]: added english banner (noasakurajin) #37
- [501340c]: Merge branch 'master' into dev-noa (noasakurajin) #37
v0.0.9
Merge pull request #34 from noah1510/dev-noa small fixes and version 0.0.9