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/* | ||
Copyright (c) 2022 non_performing | ||
This file is part of OpenSpades+. | ||
OpenSpades+ is free software: you can redistribute it and/or modify | ||
it under the terms of the GNU General Public License as published by | ||
the Free Software Foundation, either version 3 of the License, or | ||
(at your option) any later version. | ||
OpenSpades+ is distributed in the hope that it will be useful, | ||
but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
GNU General Public License for more details. | ||
You should have received a copy of the GNU General Public License | ||
along with OpenSpades+. If not, see <http://www.gnu.org/licenses/>. | ||
*/ | ||
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#include "ServerLimits.h" | ||
#include <iostream> | ||
#include <Core/Settings.h> | ||
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namespace spades | ||
{ | ||
namespace plus | ||
{ | ||
float minFov = -360; | ||
float maxFov = 360; | ||
int fallingBlocks = 0; | ||
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void resetLimits() | ||
{ | ||
SPLog("Raising server restrictions"); | ||
minFov = -360; | ||
maxFov = 360; | ||
fallingBlocks = 0; | ||
} | ||
} | ||
/* | ||
Copyright (c) 2022 non_performing | ||
This file is part of OpenSpades+. | ||
OpenSpades+ is free software: you can redistribute it and/or modify | ||
it under the terms of the GNU General Public License as published by | ||
the Free Software Foundation, either version 3 of the License, or | ||
(at your option) any later version. | ||
OpenSpades+ is distributed in the hope that it will be useful, | ||
but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
GNU General Public License for more details. | ||
You should have received a copy of the GNU General Public License | ||
along with OpenSpades+. If not, see <http://www.gnu.org/licenses/>. | ||
*/ | ||
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#include "ServerLimits.h" | ||
#include <iostream> | ||
#include <Core/Settings.h> | ||
#include <Core/Debug.h> | ||
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namespace spades | ||
{ | ||
namespace plus | ||
{ | ||
float minFov = -360; | ||
float maxFov = 360; | ||
int fallingBlocks = 0; | ||
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||
void resetLimits() | ||
{ | ||
SPLog("Raising server restrictions"); | ||
minFov = -360; | ||
maxFov = 360; | ||
fallingBlocks = 0; | ||
} | ||
} | ||
} |