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Merge pull request #2 from noridev/develop
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Release: 1.0.2
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noridev authored Aug 25, 2024
2 parents e0eb8ee + d082cd2 commit f5786b4
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Showing 4 changed files with 31 additions and 14 deletions.
2 changes: 1 addition & 1 deletion Editor/Utils.cs
Original file line number Diff line number Diff line change
Expand Up @@ -232,7 +232,7 @@ public static void ShowVersionInfo()
{
if (_titleCache == null)
{
_titleCache = new GUIContent($"{LightLimitChanger.Title} {GetVersion()}");
_titleCache = new GUIContent($"{LightLimitChanger.Title} {GetVersion()} | NoriDev");
}
EditorGUILayout.LabelField(_titleCache, new GUIStyle(EditorStyles.label) { fontStyle = FontStyle.Bold, fontSize = 15});
var changeLog = new GUIContent(Localization.G("label.changelog"));
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39 changes: 28 additions & 11 deletions Light Limit Changer.prefab
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@@ -1,44 +1,45 @@
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Expand All @@ -49,6 +50,8 @@ MonoBehaviour:
IsValueSave: 0
OverwriteDefaultLightMinMax: 1
DefaultLightValue: 0.5
DefaultMinLightValue: 0
DefaultMaxLightValue: 1
MaxLightValue: 1
MinLightValue: 0
TargetShader: 0
Expand All @@ -57,15 +60,29 @@ MonoBehaviour:
Targets: []
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AllowSaturationControl: 0
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AllowEmissionControl: 0
AddResetButton: 0
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2 changes: 1 addition & 1 deletion Light Limit Changer.prefab.meta

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2 changes: 1 addition & 1 deletion package.json
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@@ -1,6 +1,6 @@
{
"name": "moe.noridev.light-limit-changer",
"version": "1.0.1",
"version": "1.0.2",
"baseVersion": "1.13.2",
"unity": "2019.4",
"displayName": "NoriDev - LightLimitChanger",
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