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Update documentation.
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portnov committed Aug 31, 2024
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17 changes: 16 additions & 1 deletion docs/nodes/surface/blend_surface.rst
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Expand Up @@ -55,6 +55,21 @@ Parameters

This node has the following parameters:

* **Smoothness**. This defines how smooth the connection between initial
surfaces and generated blending surface should be. The available options are:

* **G1 - Tangency**. Exact matching of tangents is guaranteed.

.. image:: https://user-images.githubusercontent.com/284644/210866314-f05d511e-8ae9-46aa-88b1-feb030c67ce1.png
:target: https://user-images.githubusercontent.com/284644/210866314-f05d511e-8ae9-46aa-88b1-feb030c67ce1.png

* **G2 - Curvature**. Matching of geometric curvature is guaranteed.

.. image:: https://user-images.githubusercontent.com/284644/210866466-2a0d5628-0d00-48ad-a28b-5c037d84b7fd.png
:target: https://user-images.githubusercontent.com/284644/210866466-2a0d5628-0d00-48ad-a28b-5c037d84b7fd.png

The default option is **G1 - Tangency**.

* **Curve1**. This defines where the blending surface should touch the first surface. The available options are:

* **Min U**. Use the edge of the surface with the minimum value of U parameter.
Expand Down Expand Up @@ -133,4 +148,4 @@ An example of NURBS mode:
* Surfaces-> :doc:`Plane (Surface) </nodes/surface/plane>`
* Surfaces-> :doc:`Apply Field to Surface </nodes/surface/apply_field_to_surface>`
* Matrix-> :doc:`Matrix In </nodes/matrix/matrix_in_mk4>`
* Viz-> :doc:`Viewer Draw Surface </nodes/viz/viewer_draw_surface>`
* Viz-> :doc:`Viewer Draw Surface </nodes/viz/viewer_draw_surface>`

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