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fix #5053. Node Find UV Coord on Surface has wrong object on UVMap out. #5054

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satabol
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@satabol satabol commented Nov 8, 2023

fix #5053. Node Find UV Coord on Surface has wrong object on UVMap out.

  1. Now count of out sockets equals to count of input objects
  2. Append Matrix socket of objects

image

image

File for tests:
fix_5053_node_Find_UV_Coord_on_Surface_has_wrong_object_on_UVMap_out.test.002.blend.zip

1. Now count of out sockets equals to count of input objects
2. Append Matrix socket of objects
@Durman
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Durman commented Nov 9, 2023

Do not create new version of the node. You already created new one and you can work with it up to the next Sverchok release.

[1.] Now count of out sockets equals to count of input objects
[2.] Append Matrix socket of objects
3. Revert version number MK3->MK2
4. Check nesting levels of input datas
@satabol
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satabol commented Nov 9, 2023

Hi @Durman . I revert version number. Is it ok?

@satabol satabol merged commit 22135bf into master Nov 10, 2023
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@satabol satabol deleted the fix_5053_node_Find_UV_Coord_on_Surface_has_wrong_object_on_UVMap_out branch November 10, 2023 20:51
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node Find UV Coord on Surface has wrong object on UVMap out
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