peng3dnet
is a TCP-Based networking Library designed for use with peng3d.
It uses Length-Prefixing to cut the raw TCP Stream into packets, which are usually MessagePack-encoded Python objects.
peng3dnet
has been tested and is developed under Python 3.7, however it should work
with newer versions as well.
The current documentation is available here on ReadTheDocs.
The Sphinx-based source for the documentation is available in the docs/
subdirectory.
Documentation for specific methods and classes is usually found in the docstring of the method/class.
Some basic examples can also be found in the examples/
directory of the main repository.
Currently, peng3dnet
requires only two modules:
- bidict, as PyPI package
bidict
- msgpack or u-msgpack-python, each available under the same name on PyPI
Note that msgpack
may be faster, since it has a C-extension.
In cases where C-extensions cannot be used, u-msgpack-python
can be used, since it should work on all platforms and is written in pure Python.
If possible, this method of installation is to be preferred.
Installation via pip
is simple:
pip install peng3dnet
Note that on some systems it may be necessary to use sudo pip install peng3dnet
if the above command fails.
When sharing requirements, a requirements.txt
file is recommended. See the official pip
documentation for details.
If possible, use pip
instead.
Installation via setup.py
:
python setup.py install
Note that using this method requires manually installing the dependencies and downloading of the repository.
It may also be necessary to use sudo python setup.py install
if the above command fails.