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Blood: Drop hand enemy after killing player for multiplayer #969

Blood: Drop hand enemy after killing player for multiplayer

Blood: Drop hand enemy after killing player for multiplayer #969

Triggered via pull request December 21, 2024 13:42
Status Cancelled
Total duration 32s
Artifacts

build.yml

on: pull_request
Matrix: build
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18 errors
Windows MSYS2 i686 GCC
Canceling since a higher priority waiting request for 'Build-refs/pull/878/merge' exists
Windows MSYS2 i686 GCC
The operation was canceled.
macOS Clang
Canceling since a higher priority waiting request for 'Build-refs/pull/878/merge' exists
macOS Clang
The operation was canceled.
Windows MSYS2 x86_64 GCC
Canceling since a higher priority waiting request for 'Build-refs/pull/878/merge' exists
Windows MSYS2 x86_64 GCC
The operation was canceled.
Windows MSYS2 x86_64 GCC without SDL
Canceling since a higher priority waiting request for 'Build-refs/pull/878/merge' exists
Windows MSYS2 x86_64 GCC without SDL
The operation was canceled.
Linux Clang without GL
Canceling since a higher priority waiting request for 'Build-refs/pull/878/merge' exists
Linux Clang without GL
The operation was canceled.
Linux GCC
Canceling since a higher priority waiting request for 'Build-refs/pull/878/merge' exists
Linux GCC
The operation was canceled.
Linux GCC SDL 1.2
Canceling since a higher priority waiting request for 'Build-refs/pull/878/merge' exists
Linux GCC SDL 1.2
The operation was canceled.
Linux Clang without Polymer
Canceling since a higher priority waiting request for 'Build-refs/pull/878/merge' exists
Linux Clang without Polymer
The operation was canceled.
Linux Clang
Canceling since a higher priority waiting request for 'Build-refs/pull/878/merge' exists
Linux Clang
The operation was canceled.