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Blood: Drop hand enemy after killing player for multiplayer #970

Blood: Drop hand enemy after killing player for multiplayer

Blood: Drop hand enemy after killing player for multiplayer #970

Workflow file for this run

name: Build
on:
push:
branches: [master]
pull_request: {}
merge_group: {}
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
jobs:
build:
strategy:
fail-fast: false
matrix:
include:
- name: Windows MSYS2 x86_64 GCC
os: windows-latest
shell: 'msys2 {0}'
sys: mingw64
env: x86_64
make: make
opt: SDLCONFIG=
publish-as: win64
- name: Windows MSYS2 i686 GCC
os: windows-latest
shell: 'msys2 {0}'
sys: mingw32
env: i686
make: make
opt: SDLCONFIG=
pkg: nasm
publish-as: win32
- name: Windows MSYS2 x86_64 GCC without SDL
os: windows-latest
shell: 'msys2 {0}'
sys: mingw64
env: x86_64
make: make
opt: RENDERTYPE=WIN
- name: Linux GCC
os: ubuntu-latest
shell: bash
pkg: libsdl2-dev
make: make
- name: Linux GCC SDL 1.2
os: ubuntu-latest
shell: bash
pkg: libsdl1.2-dev
opt: SDL_TARGET=1
make: make
- name: Linux Clang
os: ubuntu-latest
shell: bash
pkg: libsdl2-dev clang
opt: CLANG=1
make: make
- name: Linux Clang without GL
os: ubuntu-latest
shell: bash
pkg: libsdl2-dev clang
opt: CLANG=1 USE_OPENGL=0
make: make
- name: Linux Clang without Polymer
os: ubuntu-latest
shell: bash
pkg: libsdl2-dev clang
opt: CLANG=1 POLYMER=0
make: make
- name: macOS Clang
os: macos-latest
shell: sh
make: gmake
name: ${{matrix.name}}
runs-on: ${{matrix.os}}
defaults:
run:
shell: ${{matrix.shell}}
steps:
- uses: actions/checkout@v4
- name: install-prerequisites-windows-msys2
if: matrix.shell == 'msys2 {0}'
uses: msys2/setup-msys2@v2
with:
msystem: ${{matrix.sys}}
update: true
cache: true
install: git mingw-w64-${{matrix.env}}-toolchain make ${{matrix.pkg}}
- name: install-prerequisites-linux
if: runner.os == 'Linux'
run: |
sudo apt-get update
sudo apt-get -y install libflac-dev libvpx-dev libgtk2.0-dev ${{matrix.pkg}}
- name: install-prerequisites-macos
if: runner.os == 'macOS'
run: |
brew install sdl2 flac libvpx make ${{matrix.pkg}}
brew unlink lz4
- name: fetch full history
if: github.ref == 'refs/heads/master' && matrix.publish-as != ''
run: git fetch --unshallow
- name: build
run: |
${{matrix.make}} -j2 blood rr exhumed ${{matrix.opt}}
${{matrix.make}} -j2 duke3d sw kenbuild tools ${{matrix.opt}}
- name: prepare artifacts
if: github.ref == 'refs/heads/master' && matrix.publish-as != ''
run: |
mkdir -p upload/nblood/
mkdir -p upload/rednukem/
mkdir -p upload/pcexhumed/
cp nblood.exe upload/nblood/
cp rednukem.exe upload/rednukem/
cp pcexhumed.exe upload/pcexhumed/
- uses: actions/upload-artifact@v4
if: github.ref == 'refs/heads/master' && matrix.publish-as != ''
with:
name: ${{matrix.publish-as}}
path: upload/
if-no-files-found: error # 'warn' or 'ignore' are also available, defaults to `warn`