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Blood: pre-cache SEQs for prone cultist enemy types
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tmyqlfpir authored and nukeykt committed Aug 13, 2024
1 parent 8ea10db commit 741001c
Showing 1 changed file with 2 additions and 0 deletions.
2 changes: 2 additions & 0 deletions source/blood/src/blood.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -223,7 +223,9 @@ void PrecacheDude(spritetype *pSprite)
switch (pSprite->type)
{
case kDudeCultistTommy:
case kDudeCultistTommyProne:
case kDudeCultistShotgun:
case kDudeCultistShotgunProne:
case kDudeCultistTesla:
case kDudeCultistTNT:
seqPrecacheId(pDudeInfo->seqStartID+6);
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