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Releases: nwesterhausen/valheim-discordconnector

1.2.1 Leaderboard Toggle Bugfix

15 Oct 13:41
204b257
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Fixes:

  • The leaderboard toggles were not working properly, behind the scenes they were all following the death leaderboard toggle

A breaking change was found with the records.json in 1.2.0. The records.json file needs to have all PlayerName changed to Key.
If you are seeing an error message in your logs from Discord Connector, this is the likely culprit (should see something about
JsonException I believe). For example:

records.json pre 1.2.0:

[{"Category":"death","Values":[{"PlayerName":"Xithyr","Value":13} ...

records.json 1.2.0+ (PlayerName changed to Key)

[{"Category":"death","Values":[{"Key":"Xithyr","Value":13} ...

1.2.0 Event messages and %PUBLICIP%

11 Oct 19:08
30324b8
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Features:

  • %PUBLICIP% message variable available in the server messages

    There is no variable for what port the game is running on since I figured that had to be set manually in the first place (if not default),
    and you should be able to modify the message to be something like Join the server on %PUBLICIP%:2457 or similar if you want to.

  • Messages for events start/pause/stopping

    A feature that I wanted finally added. This was difficult to test in a server environment and I did the testing running on the client and then
    the client running as a server. In those instances I verified that the messages were fired when events started, ended, paused or resumed. The
    resume message is the same as the start message by default because I couldn't think of a way to word it that made sense.

1.1.1 Hotfix for Config Values

09 Oct 02:21
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Fix:

  • Stop and Loaded config values were using the same value as launched on the backend and not respecting the actual config.

1.1.0 Game saved message

08 Oct 16:43
9cbc719
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Features:

  • Send a message when the server saves the world

Fixes:

  • Configuration file comments should be clearer/easier to understand

Reminder about Version 1.*

Release 1.0.0 is a breaking release since the structure of the configuration files completely changes. When you update you will need to modify the config
to save your webhook again and to update any message customization you have done!

1.0.0 Breaking Release

07 Oct 20:18
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Release 1.0.0 is a breaking release since the structure of the configuration files completely changes. When you update you will need to modify the config
to save your webhook again and to update any message customization you have done!

Features:

  • Send an extra message the first time a player does something (by default only for Join and Death on server)
  • Configuration is "simpler" with other configuration files to consult for full customization
  • Server shutdown message

Fixes:

  • Global toggles weren't being applied

Other Changes:

  • Mention Mod Vault in readme

This version included a source code restructuring which should make it easier to maintain in the future.

0.10.1 Fix for message setting independence

07 Oct 18:20
169ad00
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Fixes #39

The enable death messages was getting set to the value of enable join messages. (fixed)

Also if you had messages turned off but still had stats enabled, it wouldn't record the stats. (fixed)

0.10.0 More message customization

07 Oct 12:31
bb45405
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With this update you can fully customize your messages, moving the player name anywhere in the message or not including it at all.

Features:

  • %PLAYER_NAME% is replaced in messages with the player name, allowing you to change
    where in the message the playe is mentioned (Thanks @Digitalroot)
  • Configurable Ping and Shout messages

Fixes:

  • More robust dedicated server detection (Thanks @Digitalroot)

0.9.1

06 Oct 16:44
0edcee7
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Fixes

  • Time interval for leaderboard in minutes not seconds.
  • Don't display a leave message for disconnects due to version mismatch

0.9.0 Fixes and working leaderboard

06 Oct 15:05
40fb150
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Default config options are updated to be true for all notification and coordinates.

Features:

  • Periodic stats leaderboard functionality (opt-in)

Fixes:

  • Corrected duplicate "join" message when player dies
  • Correctly looks at leave config option before sending leave message
  • Correctly looks at join/death config option before sending messages

Improvements:

  • Loaded config is now debug logged to make debugging easier

0.8.0 Death Messages Finally

06 Oct 02:41
b065ed0
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Finally have working death messages. Configure them like any other message to your liking.