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This repository has been archived by the owner on Oct 16, 2021. It is now read-only.

0.6.3

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@nyanpasu64 nyanpasu64 released this 01 Aug 07:26
· 303 commits to 7e8c0e57ae9e5abd0f294eafa4e02eabce210995 since this release

This will be the final release. This program has been effectively dead for months to years, as my priorities have moved elsewhere, to building a new tracker from scratch, freed from MFC and being chained to Win32, freed from DirectSound and 40-70 ms of audio latency, freed from a fixed row grid that falls apart as soon as you try to use triplets...

Additionally I can't let this program continue under its current name. I can't have people talking to me about the program under its current name. I should've renamed the program earlier, but never picked one.

As a parting gift, I've attached a 64-bit build from CMake as well. This may be compatible with Wine on macOS Catalina (though you'll have to either build Wine yourself or look for prebuilt packages, maybe https://www.reddit.com/r/wine_gaming/comments/er28u5/is_there_anyway_to_run_wine_in_macos_catalina/ff14rns/ ).

I invite the community to fork the program, possibly under a name like FamiTracker-Next. I may participate if I regain interest. (EDIT: The blessed successor project is https://github.com/Gumball2415/Dn-FamiTracker/.)

  • Fix 5B instrument recording (#138, @Teuthida255)
  • Re-add ability to disable "retrieve channel state" (#146)
  • Remove popup message box when enabling linear pitch mode (#144)
  • Removed 'Transpose Song' instrument check (#147, @Teuthida255)
  • Refactor sound output code (DirectSound code) (#143)
  • Remove build dependency on DXSDK and dxguid.lib (#160)
  • Enable 64-bit builds (#154)
  • Fix memory corruption on Wine during find-and-replace (#164)
  • Fix out-of-bounds read (garbage data or crashes) with N163 Vxx effects over 0x80 (#165)

🚪🐈