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Hello, I'm Om, student of DAV Institute of Engineering & Technology Palamu.

Branch : CSE ( 3rd Year )

This is a mini project (c++) based on a Snake-Water-Gun Game similar to the Rock-Paper-Scissor and another one is the Guess the Number Game both are in the same program.

The idea behind this game is any way of the 3P2 (distinct) object selected by user && program gives a result, either one of them will be the winner by some logic or, in case of 3P1 (when both are identical) match is drawn. and another game idea is to guess the random number selected by the program.


Game_swg Class: This class represents the Snake-Water-Gun game. It includes methods for various aspects of the game, such as the welcome animation, setting players' names, playing rules, running the game, and handling user input.

Game_guess Class: It includes methods for generating a random number, allowing the user to guess the number.

Main Function: The primary function initializes and runs the Snake-Water-Gun game, and then it asks the user if they want to play again._ runs the guess number game function until the user guesses the correct number.

Helper Functions: There are several helper functions for setting text color, loading animations, and printing string with various styles.

Windows-Specific Functions: The program uses the Windows API (windows.h) to manipulate console text colors. This program is designed to run on Windows systems.

Overall, it's a fun and interactive program that combines two different games and includes colorful animations and text. However, it's worth nothing that it relies on Windows-specific features and may not work on non-Windows systems. since it uses a console-based interface, it's best to run in a command prompt or terminal.

Preview.mp4

Screenshot_20230525_120044

Screenshot_20230525_120044

Screenshot_20230525_120044

Screenshot_20230525_120044

#include <bits/stdc++.h>
#include <windows.h>
#define frame_delay 60
#define num_iterations 10 

using namespace std;
HANDLE h = GetStdHandle(STD_OUTPUT_HANDLE); 

string user_name;     
string computer_name; 

class Game_swg {
    private :
        int user;   
        int computer;        
        int score = 0;

    public :  
        int counter = 5; 

        friend class Game_guess;

        void welcome_animation();        
        void set_name();
        void rules();
        void greet();
        void run_game();                 
        void show_remaing_time();
        void get_Game_swg_input();
        void game_body(string, string, string, int); 
        void your_score();  
        void ask();
        void thanks();     
};   

class Game_guess : public Game_swg {
        private :
            int random_number = rand() % 100 + 1;
            int guess;
            int attempts = 0;
        
        public :
            int is_agree();
            void pc_name_call();
            void user_name_call();
            void run_guess_game();
};

void set_color(int);             
void loading_animation();        
void print_style_1(string);
void print_style_2(string);      
void underline();

int main(){
    Game_swg game1_obj;

    system("cls"); 
    Sleep(700);

    game1_obj.set_name();
    game1_obj.greet();
    game1_obj.rules();

    loading_animation();

    game1_obj.welcome_animation();
    Sleep(900);
    
    do{
        while(game1_obj.counter != 0){
            game1_obj.run_game(); 
        }
            game1_obj.your_score();

        if(game1_obj.counter == 0){
            game1_obj.ask();
        }
    }while(game1_obj.counter != 0);


    Game_guess game2_obj;

    if(game2_obj.is_agree()){
        game2_obj.run_guess_game();
    }
    else{
        game2_obj.thanks();
        return 0;
    }
    game2_obj.thanks();

    cin.ignore();
    return 1513;    
}


/* <-------------------------------------------------------------->*/
void Game_guess :: pc_name_call(){
    set_color(10);
    print_style_1("\n@");
    print_style_1(computer_name);
    print_style_1("/> ");
    set_color(14);
}

void Game_guess :: user_name_call(){
    set_color(11);
    print_style_1("\n@");
    print_style_1(user_name);
    print_style_1("/> ");
    set_color(14);
}

void Game_guess :: run_guess_game(){
    pc_name_call();
    set_color(14);
    print_style_1("I choose a number between (1-100)\n");
    pc_name_call();
    print_style_1("guess my number.\n");

    for(int i = 1 ; i ; i++) {
        if(i == 3){
            pc_name_call();
            print_style_1("[Hint] ===> ");
            set_color(160);
            print_style_1(" Use \"Divide & Conquer\" Method ");
            set_color(7);
            cout <<  endl;
        }
        user_name_call();
        if(i != 1){
            print_style_1("===> ");
        }
        else{
            print_style_1("Enter your guess (1-100) ===> ");
        }
        set_color(9);

        cin  >>  guess;

        cin.clear();          // Clear error state
        cin.ignore(numeric_limits<streamsize>::max(), '\n'); 
        attempts++;

        if (guess < 1 || guess > 100) {
            pc_name_call();
            set_color(4);
            print_style_1("Please enter a number between 1 and 100.\n");      // when input is not in range or not in integer domain
            i--;
            continue;
        }

        if (guess < random_number) {
            pc_name_call();
            set_color(4);
            print_style_1("Too low! Try again with greater number ");
            set_color(10);
            cout<<(char)24;
            cout<<endl;
        } else if (guess > random_number) {
            pc_name_call();
            set_color(4);
            print_style_1("Too High! Try again with lower number ");
            set_color(10);
            cout<<(char)25;
            cout<<endl;
        } else {
            Sleep(300);
            pc_name_call();
            set_color(5);
            print_style_1("Congratulations! You guessed the number ");
            cout  <<   random_number  <<   " in "  <<   attempts  <<   " attempts."  <<  endl;
            break;
        }
    }
        for (char &c : user_name) {
            if (c == '_') {
                c = ' ';
            }
        }
}
    
int Game_guess :: is_agree(){
        // Iterate through the string and replace spaces with underscores
        for (char &c : computer_name) {
            if (c == ' ') {
                c = '_';
                }
        }
        pc_name_call();
        print_style_1("it`s ok ");
        set_color(10);
        print_style_1(user_name);
        cout <<  endl;
        
        // Iterate through the string and replace spaces with underscores
        for (char &c : user_name) {
            if (c == ' ') {
                c = '_';
                }
        }
    
        Sleep(700);

        pc_name_call();
        print_style_1("Before exit, I want to paly different another game with you.\n");
        pc_name_call();
        print_style_1("Are you want to paly with me?\n");
        pc_name_call();
        print_style_1("Enter 'y/n' for yes/no ===> ");
        set_color(9);
        string ask;
        cin >> ask;

        if(ask[0] == 'y' || ask[0] == 'Y'){
            return 1;
        }
        return 0;
}

void Game_swg :: set_name(){
    set_color(4);
    print_style_1("maximize Terminal for better experience.\n\n");
    Sleep(1000);
    set_color(14);
    print_style_1("Enter your nick name ===> ");
    set_color(11);
    getline(cin,user_name);
    set_color(14);
    print_style_1("Give name to your PC ===> ");
    set_color(11);
    getline(cin,computer_name); 
    cout <<  endl;
}

void Game_swg :: greet(){
    time_t now = time(0);
    tm *ltm = localtime(&now);
    int T = ltm->tm_hour;
    set_color(10);
    if(T <= 11){
       print_style_1("Good Morning ");
    }
    else if(T >= 12 && T <= 14){
       print_style_1("Good Afternoon ");
    }
    else if(T >= 15){
       print_style_1("Good Evening ");
    }
    set_color(14);
    print_style_1(user_name);
    cout <<  ",\n\n";
    Sleep(500);
    print_style_1("your opponent is your PC ===> ");
    set_color(11);
    print_style_1(computer_name);
    cout <<  endl <<  endl;
    Sleep(500);
}

void Game_swg :: rules(){
    set_color(4);
    print_style_1("\n<{-----{RULES OF THE GAME}-----}>\n\n");
    Sleep(100);
    set_color(10);
    print_style_1("SNAKE * WATER ====> SNAKE win \n");
    print_style_1("SNAKE *  GUN  ====> GUN win \n");
    print_style_1("WATER * SNAKE ====> SNAKE win \n");
    print_style_1("WATER *  GUN  ====> WATER win \n");
    print_style_1(" GUN  * SNAKE ====> GUN win \n");
    print_style_1(" GUN  * WATER ====> WATER win \n\n");
    set_color(14);
    print_style_1("SNAKE * SNAKE ====> Match Drawn\n");
    print_style_1("WATER * WATER ====> Match Drawn\n");
    print_style_1(" GUN  *  GUN  ====> Match Drawn\n\n");
    set_color(7);
    system("pause");

}

void Game_swg :: welcome_animation(){
    set_color(5);
    print_style_2("\n\n\t\t\t********************************************************************************\n");
    print_style_2("\t\t\t* ");
    set_color(7); 
    print_style_2("##          ## ######## ##       ######## ########## ####      #### ########"); 
    set_color(5);
    print_style_2(" *\n");
    print_style_2("\t\t\t* ");
    set_color(7); 
    print_style_2("##   ####   ## ##       ##       ##       ##      ## ## ##    ## ## ##      "); 
    set_color(5);
    print_style_2(" *\n");
    print_style_2("\t\t\t* ");
    set_color(7); 
    print_style_2("##  ##  ##  ## ######## ##       ##       ##      ## ##  ##  ##  ## ########"); 
    set_color(5);
    print_style_2(" *\n");
    print_style_2("\t\t\t* ");
    set_color(7); 
    print_style_2("## ##    ## ## ##       ##       ##       ##      ## ##   ####   ## ##      "); 
    set_color(5);
    print_style_2(" *\n");
    print_style_2("\t\t\t* ");
    set_color(7); 
    print_style_2("####      #### ######## ######## ######## ########## ##          ## ########"); 
    set_color(5);
    print_style_2(" *\n");
    print_style_2("\t\t\t********************* TO THE");
    set_color(1);
    print_style_2(" SNAKE, WATER, GUN");
    set_color(5);
    print_style_2(" [GAME] **************************\n\n");
}

void Game_swg :: show_remaing_time(){
    set_color(8);
    if (counter == 5){
        print_style_1("You have ===> ");
    }
    else{
        print_style_1("You have remaining ===> ");
    }
    cout <<  counter;
    if(counter != 1){
        print_style_1(" turns");
    }
    else{
        print_style_1(" trun");
    }
}

void Game_swg :: get_Game_swg_input(){
    set_color(9);
    print_style_1("\nPress:");
    set_color(11);
    print_style_1(" [1]=> ");
    set_color(14);
    print_style_1("SANKE");
    set_color(11);
    print_style_1("  [2]=> ");
    set_color(14);
    print_style_1("WATER");
    set_color(11);
    print_style_1("  [3]=> ");
    set_color(14);
    print_style_1("GUN");
    set_color(9);
    print_style_1(" ===> ");
        
    cin  >>  user;
    cout <<  endl; 

    cin.clear();          // Clear error state
    cin.ignore(numeric_limits<streamsize>::max(), '\n');
    fflush(stdin);   

}

void Game_swg :: game_body(string A , string B, string C, int color){
    set_color(11);
    print_style_1(user_name);
    cout <<  " : "; 
    set_color(112); 
    print_style_1(A); 
    set_color(5); 
    cout <<  "  " <<  (char)6 <<  "  "; 
    set_color(11); 
    print_style_1(computer_name);
    cout <<  " : "; 
    set_color(112); 
    Sleep(1100);
    print_style_1(B); 
    set_color(5); 
    print_style_1(" ===}> "); 
    Sleep(200);   
    set_color(color);             
    if(A != B ){
    cout <<  " "; 
    print_style_1(C);
    print_style_1(" win "); 
        
    counter--;
    }
    else{
    print_style_1(" Match Drawn "); 
    } 
    set_color(7);
    Sleep(500);
    cout << endl;
    if(counter != 0){
        underline();
    }
    else{
        set_color(5);
        cout << endl;
        print_style_1("-------------------------------Game-Finished------------------------------");
        cout << endl;
    }
}

void Game_swg :: run_game(){
    computer = (rand())%3 + 1;

    show_remaing_time();
    get_Game_swg_input();

    set_color(11); 
    if(computer == 1 && user == 2){
        game_body(" WATER ", " SNAKE ", computer_name, 192);         // user lose
    }
    else if(computer == 2 && user == 3){
        game_body(" GUN ", " WATER ", computer_name,  192);           // user lose    
    }
    else if(computer == 3 && user == 1){
        game_body(" SNAKE ", " GUN ", computer_name, 192);            // user lose                 
    }
    else if(computer == 1 && user == 3){
        game_body(" GUN ", " SNAKE ", user_name, 160);              // user win      
        score++;
    }
    else if(computer == 2 && user == 1){
        game_body(" SNAKE ", " WATER ", user_name, 160);            // user win      
        score++;
    }
    else if(computer == 3 && user == 2){
        game_body(" WATER ", " GUN ", user_name, 160);              // user win          
        score++;
    }
    else if(computer == 1 &&  user == 1){
        game_body(" SNAKE ", " SNAKE ", " ", 224);             // match drawn
    }
    else if(computer == 2 && user == 2){
        game_body(" WATER ",  " WATER ", " ", 224);             // match drawn
    }
    else if(computer == 3 && user == 3){
        game_body(" GUN ", " GUN ", " ", 224);                  // match drawn
    }
    else{
        set_color(4);
        print_style_1("Invalid input");             // invalid input
        underline();
    }
    
}

void Game_swg :: thanks(){
    set_color(10);
    print_style_1("\n\n@ohm_vishwa/> ");
    set_color(14);
    print_style_1("Thanks ");
    set_color(12);
    cout <<  (char)3 <<  " ";      // print heart symboll
    set_color(10);
    print_style_1(user_name);
    set_color(14);
    print_style_1(" for playing.");
    set_color(7);  
}

void Game_swg :: your_score(){
    set_color(11);
    print_style_1("your score is ");
    cout << score;
    print_style_1(" out of 5");
    underline();
}

void Game_swg :: ask(){
    cout << endl;
    set_color(11);
    print_style_1("Are you want to paly again?\n");
    print_style_1("Enter 'y/n' for yes/no ===> ");
    
    string ask;
     
    set_color(1);
    getline(cin,ask);
    if(ask[0] == 'y' || ask[0] == 'Y'){
        counter = 5;
        score = 0;
    }
    cout << endl;
}

void print_style_1(string printinloop){
    for(int i = 0 ; printinloop[i] != '\0' ; i++){
        cout <<  printinloop[i];
        Sleep(12);
    }
}

void print_style_2(string printinloop){
    for(int i = 0 ; printinloop[i] != '\0' ; i++){
        cout <<  printinloop[i];
        if(i%22 == 0){
            Sleep(1);
        }
    }
}

void set_color(int color){
    SetConsoleTextAttribute(h,color);
}

void loading_animation(){
     char spinner[] = { '|', '/', '-', '\\' };

    int numFrames = sizeof(spinner) / sizeof(spinner[0]);

    for (int iter = 0; iter < num_iterations; ++iter) {
        for (int frame = 0; frame < numFrames; ++frame) {
            system("cls");  
        
            cout << "\n\n\n\n\n\n\n\n\n\n\n\n\t\t\t\t\tLoading";
            for (int i = 0 ; i < iter ; i++){
                cout << ".";
            }
            cout << spinner[frame] << flush;
        
            this_thread::sleep_for(chrono::milliseconds(frame_delay));
        }
    }
    system("cls"); 
    Sleep(1000);
}

void underline(){
    set_color(5);
    cout << endl;
    for (int i = 0 ; i <= 36 ; i++) {
        cout << "--" ;
        Sleep(1);
    }
    cout << endl; 
}

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I hope you will enjoy my small piece of code 🧡