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Final project for the "Introduction to Software Engineering" course. Image rendering according to basic laws of physics, combining lighting, shadows and algorithms to improve processing speed.
Academic Mini-Project, Introduction to Software Engineering.
Designing and modeling a virtual 3D graphical scene, with all the physics involved (light source, rays, reflections, refractions, color, etc.).
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Final project for the "Introduction to Software Engineering" course. Image rendering according to basic laws of physics, combining lighting, shadows and algorithms to improve processing speed.