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node_modules/ |
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<!DOCTYPE html> | ||
<html lang="en"> | ||
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<head> | ||
<meta charset="UTF-8"> | ||
<meta name="viewport" content="initial-scale=1.0, user-scalable=no, width=device-width"> | ||
<title>Vector Rendering</title> | ||
<link rel="stylesheet" href="../../style.css"> | ||
</head> | ||
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<body> | ||
<div id="map" class="map"></div> | ||
<div id="controls"> | ||
<label><input type="checkbox" id="renderer"> Use WebGL</label> | ||
<br> | ||
<label> | ||
<select id="count"> | ||
<option value="500000">500,000</option> | ||
<option value="300000" selected>300,000</option> | ||
<option value="100000">100,000</option> | ||
</select> | ||
Feature count | ||
</label> | ||
</div> | ||
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<script src="./main.js" type="module"></script> | ||
</body> | ||
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</html> |
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/* eslint-disable no-console */ | ||
import GeoJSON from 'ol/format/GeoJSON.js'; | ||
import Layer from 'ol/layer/Layer.js'; | ||
import Link from 'ol/interaction/Link.js'; | ||
import Map from 'ol/Map.js'; | ||
import VectorLayer from 'ol/layer/Vector.js'; | ||
import VectorSource from 'ol/source/Vector.js'; | ||
import View from 'ol/View.js'; | ||
import WebGLVectorLayerRenderer from 'ol/renderer/webgl/VectorLayer.js'; | ||
import {useGeographic} from 'ol/proj.js'; | ||
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useGeographic(); | ||
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const map = new Map({ | ||
layers: [], | ||
target: 'map', | ||
view: new View({ | ||
center: [0, 0], | ||
zoom: 4, | ||
}), | ||
}); | ||
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const source = new VectorSource(); | ||
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const colors = ['#6ff05b', '#00AAFF', '#faa91e']; | ||
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const style = { | ||
'fill-color': ['get', 'color'], | ||
'stroke-color': 'gray', | ||
'stroke-width': 0.5, | ||
}; | ||
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class WebGLLayer extends Layer { | ||
/** | ||
* @return {WebGLVectorLayerRenderer} The renderer. | ||
*/ | ||
createRenderer() { | ||
return new WebGLVectorLayerRenderer(this, { | ||
style, | ||
}); | ||
} | ||
} | ||
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function useWebGL() { | ||
map.getLayers().clear(); | ||
map.addLayer(new WebGLLayer({source})); | ||
} | ||
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function useCanvas() { | ||
map.getLayers().clear(); | ||
map.addLayer(new VectorLayer({source, style})); | ||
} | ||
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const link = new Link(); | ||
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const webglToggle = /** @type {HTMLInputElement} */ ( | ||
document.getElementById('renderer') | ||
); | ||
webglToggle.addEventListener('change', function () { | ||
if (webglToggle.checked) { | ||
link.update('renderer', 'webgl'); | ||
useWebGL(); | ||
} else { | ||
link.update('renderer', 'canvas'); | ||
useCanvas(); | ||
} | ||
}); | ||
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const initialRenderer = link.track('renderer', (newRenderer) => { | ||
if (newRenderer === 'webgl') { | ||
webglToggle.checked = true; | ||
useWebGL(); | ||
} else { | ||
webglToggle.checked = false; | ||
useCanvas(); | ||
} | ||
}); | ||
webglToggle.checked = initialRenderer === 'webgl'; | ||
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const countSelect = /** @type {HTMLSelectElement} */ ( | ||
document.getElementById('count') | ||
); | ||
countSelect.addEventListener('change', function () { | ||
link.update('count', countSelect.value); | ||
main(parseInt(countSelect.value)); | ||
}); | ||
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const initialCount = link.track('count', (newCount) => { | ||
main(parseInt(newCount)); | ||
}); | ||
if (initialCount) { | ||
countSelect.value = initialCount; | ||
} | ||
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map.addInteraction(link); | ||
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/** | ||
* @param {number} count The number of features to create. | ||
* @return {import('geojson').FeatureCollection} The features. | ||
*/ | ||
function makeData(count) { | ||
const size = 180 / Math.floor(Math.sqrt(count / 2)); | ||
/** | ||
* @type {Array<import('geojson').Feature>} | ||
*/ | ||
const features = []; | ||
for (let lon = -180; lon < 180 - size / 4; lon += size) { | ||
for (let lat = -90; lat < 90 - size / 4; lat += size) { | ||
const buffer = (0.1 + Math.random() * 0.1) * size; | ||
features.push({ | ||
type: 'Feature', | ||
properties: { | ||
color: colors[Math.floor(Math.random() * colors.length)], | ||
}, | ||
geometry: { | ||
type: 'Polygon', | ||
coordinates: [ | ||
[ | ||
[lon + buffer, lat + buffer], | ||
[lon + size - buffer, lat + buffer], | ||
[lon + size - buffer, lat + size - buffer], | ||
[lon + buffer, lat + size - buffer], | ||
[lon + buffer, lat + buffer], | ||
], | ||
], | ||
}, | ||
}); | ||
} | ||
} | ||
return { | ||
type: 'FeatureCollection', | ||
features, | ||
}; | ||
} | ||
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const format = new GeoJSON(); | ||
/** | ||
* @param {import('geojson').FeatureCollection} data The GeoJSON data. | ||
* @return {Array<import('ol/Feature.js').default>} The features. | ||
*/ | ||
function parseFeatures(data) { | ||
console.time('parse features'); | ||
const features = format.readFeatures(data); | ||
console.timeEnd('parse features'); | ||
return features; | ||
} | ||
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/** | ||
* @param {Array<import('ol/Feature.js').default>} features The features. | ||
*/ | ||
async function addFeatures(features) { | ||
console.time('add features'); | ||
source.addFeatures(features); | ||
console.timeEnd('add features'); | ||
} | ||
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/** | ||
* @param {number} count The number of features to create. | ||
*/ | ||
function main(count) { | ||
source.clear(); | ||
const data = makeData(count); | ||
const features = parseFeatures(data); | ||
addFeatures(features); | ||
if (initialRenderer === 'webgl') { | ||
useWebGL(); | ||
} else { | ||
useCanvas(); | ||
} | ||
} | ||
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main(initialCount ? parseInt(initialCount) : parseInt(countSelect.value)); |
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<!DOCTYPE html> | ||
<html lang="en"> | ||
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<head> | ||
<meta charset="UTF-8"> | ||
<meta name="viewport" content="initial-scale=1.0, user-scalable=no, width=device-width"> | ||
<title>Benchmark Examples</title> | ||
<link rel="stylesheet" href="./style.css"> | ||
</head> | ||
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<body> | ||
<ul> | ||
<li> | ||
<a href="./cases/vector-rendering/">Vector Rendering</a> | ||
</li> | ||
</ul> | ||
</body> | ||
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</html> |
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