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update CreatePlayer3DTextLabel.md
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adib-yg committed Dec 15, 2023
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Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions docs/scripting/functions/CreatePlayer3DTextLabel.md
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Expand Up @@ -61,7 +61,6 @@ If text[] is empty, the server/clients next to the text might crash!
- [DeletePlayer3DTextLabel](DeletePlayer3DTextLabel): Delete a player's 3D text label.
- [IsValidPlayer3DTextLabel](IsValidPlayer3DTextLabel): Checks if an player's 3D text label is valid.
- [UpdatePlayer3DTextLabelText](UpdatePlayer3DTextLabelText): Change the text of a player's 3D text label.

- [GetPlayer3DTextLabelText](GetPlayer3DTextLabelText): Gets the player's 3D text label text.
- [GetPlayer3DTextLabelColour](GetPlayer3DTextLabelColour): Gets the player's 3D text label colour.
- [GetPlayer3DTextLabelPos](GetPlayer3DTextLabelPos): Gets the player's 3D text label position.
Expand All @@ -70,4 +69,5 @@ If text[] is empty, the server/clients next to the text might crash!
- [GetPlayer3DTextLabelVirtualWorld](GetPlayer3DTextLabelVirtualWorld): Gets the player's 3D text label virtual world id.
- [SetPlayer3DTextLabelVirtualWorld](SetPlayer3DTextLabelVirtualWorld): Sets the player's 3D text label virtual world id.
- [GetPlayer3DTextLabelLOS](GetPlayer3DTextLabelLOS): Gets the player's 3D text label line-of-sight.
- [SetPlayer3DTextLabelLOS](SetPlayer3DTextLabelLOS): Sets the player's 3D text label line-of-sight.
- [SetPlayer3DTextLabelLOS](SetPlayer3DTextLabelLOS): Sets the player's 3D text label line-of-sight.
- [Create3DTextLabel](Create3DTextLabel): Create a global 3D text label.

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