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PR #19275: [NVIDIA] Add fixes for supporting determinism expander for high-dimensional scatter operation and a flag to disable it #19296

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PR #19275: [NVIDIA] Add fixes for supporting determinism expander for high-dimensional scatter operation and a flag to disable it

Imported from GitHub PR #19275

This PR is the 2nd step (out of 2) to improve the performance of deterministic scatter. Originally, the scatter op will be expanded to be deterministic in xla/service/ScatterExpander.cc. However, since it took a while-loop-based approach, the performance is extremely poor. We designed and implemented a prefix-scan-based approach to rewrite the scatter operation to be an efficient deterministic scatter. This PR completes the optimization of deterministic scatter operations with non-scalar indices and updates.

The change of this PR is on top of #17886, and has fixed issues reported in the reverted PR #18326. The issue was that the changes in #18326 were not able to handle different kinds of complicated but realistic scatter dimension numbers. Specifically, this PR unifies the implementation of 1D and multi-dimensional scatter operation to make the code easier to maintain, adds multiple tests for various scatter dimension numbers, and thoroughly handles all cases of different kinds of dimension numbers.

Moreover, this PR also adds an option xla_gpu_enable_scatter_determinism_expander, the default value of which is set to be true. This option could make sure that although unlikely, if anything happens with changes in this PR, the user can easily disable the scatter_determinism_expander pass without getting blocked.

Design doc: https://docs.google.com/document/d/1K204VZR3OP0SUDOPsGUYgIIDf2ucTKEC4yQj8XRG2SA/edit

Bugs resolved: jax-ml/jax#17844
Copybara import of the project:

--
b016044 by Chenhao Jiang chenhaoj@nvidia.com:

PR #18326: [NVIDIA] Complete the optimization of deterministic scatter operations

Imported from GitHub PR #18326

This PR is the 2nd step (out of 2) to improve the performance of deterministic scatter. Originally, the scatter op will be expanded to be deterministic in xla/service/ScatterExpander.cc. However, since it took a while-loop-based approach, the performance is extremely poor. We designed and implemented a prefix-scan-based approach to rewrite the scatter operation to be an efficient deterministic scatter. This PR completes the optimization of deterministic scatter operations with non-scalar indices and updates.

The change of this PR is on top of #17886

Design doc: https://docs.google.com/document/d/1K204VZR3OP0SUDOPsGUYgIIDf2ucTKEC4yQj8XRG2SA/edit

Bugs resolved: jax-ml/jax#17844
Copybara import of the project:

--
de647d4 by Chenhao Jiang chenhaoj@nvidia.com:

Support scatter with non-scalar indices and updates

Merging this change closes #18326

PiperOrigin-RevId: 691023328

--
fbdb066 by Chenhao Jiang chenhaoj@nvidia.com:

Add the scatter indices to operand space mapping
and change the offset column-wise permutation
based on scatter_dims_to_operand_dims, so that
they can add together correctly.

--
d36c8ac by Chenhao Jiang chenhaoj@nvidia.com:

Fix the scatter determinism expander for various dimension numbers

--
678886f by Chenhao Jiang chenhaoj@nvidia.com:

Add a flag for enabling the scatter_determinism_expander on GPU.

Merging this change closes #19275

FUTURE_COPYBARA_INTEGRATE_REVIEW=#18326 from serach24:chenhao/opt_det_scatter_full de647d4

@copybara-service copybara-service bot force-pushed the test_696078761 branch 6 times, most recently from 2c8beb8 to 896734c Compare November 13, 2024 15:29
… high-dimensional scatter operation and a flag to disable it

Imported from GitHub PR #19275

This PR is the 2nd step (out of 2) to improve the performance of deterministic scatter. Originally, the scatter op will be expanded to be deterministic in xla/service/ScatterExpander.cc. However, since it took a while-loop-based approach, the performance is extremely poor. We designed and implemented a prefix-scan-based approach to rewrite the scatter operation to be an efficient deterministic scatter. This PR completes the optimization of deterministic scatter operations with non-scalar indices and updates.

The change of this PR is on top of #17886, and has fixed issues reported in the reverted PR #18326. The issue was that the changes in #18326 were not able to handle different kinds of complicated but realistic scatter dimension numbers. Specifically, this PR unifies the implementation of 1D and multi-dimensional scatter operation to make the code easier to maintain, adds multiple tests for various scatter dimension numbers, and thoroughly handles all cases of different kinds of dimension numbers.

Moreover, this PR also adds an option `xla_gpu_enable_scatter_determinism_expander`, the default value of which is set to be true. This option could make sure that although unlikely, if anything happens with changes in this PR, the user can easily disable  the `scatter_determinism_expander` pass without getting blocked.

Design doc: https://docs.google.com/document/d/1K204VZR3OP0SUDOPsGUYgIIDf2ucTKEC4yQj8XRG2SA/edit

Bugs resolved: jax-ml/jax#17844
Copybara import of the project:

--
b016044 by Chenhao Jiang <chenhaoj@nvidia.com>:

PR #18326: [NVIDIA] Complete the optimization of deterministic scatter operations

Imported from GitHub PR #18326

This PR is the 2nd step (out of 2) to improve the performance of deterministic scatter. Originally, the scatter op will be expanded to be deterministic in xla/service/ScatterExpander.cc. However, since it took a while-loop-based approach, the performance is extremely poor. We designed and implemented a prefix-scan-based approach to rewrite the scatter operation to be an efficient deterministic scatter. This PR completes the optimization of deterministic scatter operations with non-scalar indices and updates.

The change of this PR is on top of #17886

Design doc: https://docs.google.com/document/d/1K204VZR3OP0SUDOPsGUYgIIDf2ucTKEC4yQj8XRG2SA/edit

Bugs resolved: jax-ml/jax#17844
Copybara import of the project:

--
de647d4 by Chenhao Jiang <chenhaoj@nvidia.com>:

Support scatter with non-scalar indices and updates

Merging this change closes #18326

PiperOrigin-RevId: 691023328

--
fbdb066 by Chenhao Jiang <chenhaoj@nvidia.com>:

Add the scatter indices to operand space mapping
and change the offset column-wise permutation
based on scatter_dims_to_operand_dims, so that
they can add together correctly.

--
d36c8ac by Chenhao Jiang <chenhaoj@nvidia.com>:

Fix the scatter determinism expander for various dimension numbers

--
678886f by Chenhao Jiang <chenhaoj@nvidia.com>:

Add a flag for enabling the scatter_determinism_expander on GPU.

Merging this change closes #19275

FUTURE_COPYBARA_INTEGRATE_REVIEW=#18326 from serach24:chenhao/opt_det_scatter_full de647d4
PiperOrigin-RevId: 696078761
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vmap with scatter_add extremely slow when using xla_gpu_deterministic_ops
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