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18 repositories
cubic-stylization
PublicIimplementation of the paper "Cubic Stylization" by Hsueh-Ti Derek Liu and Alec Jacobson, published in the ACM Transactions on Graphics in November 2019. The paper presents a 3D stylization algorithm that can turn an input shape into the style of a cube while maintaining the content of the original shapeSeam-Carving
PublicShape-interpolation
PublicTerrain-Sketching
PublicImplementation of the Terrain sketching paper (https://dl.acm.org/doi/10.1145/1507149.1507155) (Computer-Graphics, OpenGL App-Dev, Implementation)Real-Time-Raytracing
PublicCG-Project-Cloth-Sim
PublicSolid-Texture-Synthesis
PublicTexture synthesis is an interesting and important problem in the field of computer graphics and is one of the most essential techniques for realistic image synthesis. In this repository, we will implement a method for synthesizing a 3D solid texture from a 2D exemplar, based on the paper Solid Texture Synthesis from 2D Exemplars (Kopf et al. 2007)L-System-tree-generation
PublicTexture_synthesis
PublicSketch-Based-Animations
Public