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    • The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
      C#
      Other
      4.2k000Updated Dec 23, 2024Dec 23, 2024
    • cocos2d-x

      Public
      cocos2d-x for C++
      C++
      7.1k000Updated Nov 22, 2024Nov 22, 2024
    • C
      340000Updated Aug 14, 2024Aug 14, 2024
    • Axmol Engine – A Multi-platform Engine for Desktop, XBOX (UWP) and Mobile games. (A fork of Cocos2d-x-4.0)
      C++
      MIT License
      209000Updated Sep 27, 2023Sep 27, 2023
    • Dependencies of cocos2d-x.
      Perl
      169000Updated Jun 6, 2023Jun 6, 2023
    • bgfx-ih

      Public
      Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
      C++
      BSD 2-Clause "Simplified" License
      2k100Updated Dec 13, 2022Dec 13, 2022
    • bx-ih

      Public
      Base library used across multiple projects
      C++
      BSD 2-Clause "Simplified" License
      434000Updated Nov 22, 2022Nov 22, 2022
    • GENie-ih

      Public
      GENie - Project generator tool
      C
      Other
      169000Updated Oct 6, 2022Oct 6, 2022
    • Simple Directmedia Layer
      C
      zlib License
      1.9k000Updated Aug 9, 2022Aug 9, 2022
    • Kingdom Rush Vengance - PC Port - Issues
      041530Updated Oct 22, 2020Oct 22, 2020
    • Multiple tests on Unity
      C#
      0000Updated Nov 28, 2016Nov 28, 2016
    • 0000Updated Jul 13, 2016Jul 13, 2016
    • Test Project for reporting AssetBundle duplicate id bug
      C#
      0000Updated Jul 12, 2016Jul 12, 2016
    • protobuf

      Public
      Protocol Buffers - Google's data interchange format
      C#
      Other
      16k000Updated May 20, 2015May 20, 2015
    • cocos2d for iOS and OS X, built using Objective-C
      Objective-C
      zlib License
      1.2k000Updated Oct 29, 2013Oct 29, 2013
    • This is a test project to show some issues with update time of ttf fonts using apportable + cocos2d 1.1
      Objective-C
      0000Updated Sep 4, 2013Sep 4, 2013
    • 14000Updated Jul 1, 2012Jul 1, 2012