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Releases: ori-community/header-language

Bugfixes

18 Oct 14:47
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  • fix misplaced errors in files with characters larger than one byte
  • fix error when using random ranges in uberSets
  • fix error incorrectly stating some values would be too big
  • support mute after non-message pickups
  • support unused shards

2.0 Support

14 Oct 11:22
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Parses headers using the 2.0 seedgen

On Action UberStates

03 Jun 14:16
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  • Adds missing uberState identifiers from the "game_state" group

String commands

16 Apr 11:20
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  • Support for the 4|29 and 4|30 string builder commands
  • Support for ${<id>} message interpolation

Shop tools

14 Apr 20:39
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  • parse the setTitle (17|1), setDescription (17|2), setLocked (17|3) and setVisible (17|4) shop command items
  • parse the !!description command

Improve Errors with !!take and $PARAM

22 Feb 13:39
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  • Fix valid !!take syntax leading to errors
  • Fix errors being displayed at an incorrect location in headers using !!take or $PARAM

New Items

10 Feb 16:08
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  • Parse new unequip command
  • Parse new tp icon labels
  • Fix errors on spaces in Flag names
  • Fix errors on trailing whitespace

Diagnostics

23 Dec 19:13
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  • very basic error messages
  • parse parameter interpolation
  • parse timer, falgs and spawn lines
  • fixed endif, flush and set command parsing
  • fixed missing entries for spell icon parsing
  • fixed uberSet range parsing

Display command

09 Nov 23:07
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  • Support new display command

Trial Pickups

09 Nov 19:01
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  • Added autocompletions for the new trial pickup locations
  • Fixed icon syntax parsing
  • Fixed wheel action parsing
  • Realized it packaged all kinds of obsolete nonsense and cut the filesize in half