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orx-priority-queue

orx-priority-queue crate orx-priority-queue documentation

Priority queue traits and high performance d-ary heap implementations.

A. Priority Queue Traits

This crate aims to provide algorithms with the abstraction over priority queues. In order to achieve this, two traits are defined: PriorityQueue<N, K> and PriorityQueueDecKey<N, K>. The prior is a simple queue while the latter extends it by providing additional methods to change priorities of the items that already exist in the queue.

The separation is important since additional operations often requires the implementors to allocate internal memory for bookkeeping. Therefore, we would prefer PriorityQueueDecKey<N, K> only when we need to change the priorities.

See DecreaseKey section for a discussion on when decrease-key operations are required and why they are important.

B. d-ary Heap Implementations

Three categories of d-ary heap implementations are provided.

All the heap types have a constant generic parameter D which defines the maximum number of children of a node in the tree. Note that d-ary heap is a generalization of the binary heap for which d=2:

  • With a large d: number of per level comparisons increases while the tree depth becomes smaller.
  • With a small d: each level requires fewer comparisons while the tree gets deeper.

There is no dominating variant for all use cases. Binary heap is often the preferred choice due to its simplicity of implementation. However, the d-ary implementations in this crate, taking benefit of the const generics, provide a generalization, making it easy to switch between the variants. The motivation is to allow for tuning the heap to the algorithms and relevant input sets for performance critical methods.

DaryHeap

This is the basic d-ary heap implementing PriorityQueue<N, K>. It is to be the default choice unless priority updates or decrease-key operations are required.

DaryHeapOfIndices

This is a d-ary heap paired up with a positions array and implements PriorityQueueDecKey<N, K>.

  • It requires the nodes to implement HasIndex trait which is nothing but fn index(&self) -> usize. Note that usize, u64, etc., already implements HasIndex.
  • Further, it requires to know the maximum index that is expected to enter the queue (candidates coming from a closed set).

Once these conditions are satisfied, it performs significantly faster than the alternative decrease key queues. Although the closed set requirement might sound strong, it is often naturally satisfied in mathematical algorithms. For instance, for most network traversal algorithms, the candidates set is the nodes of the graph, or indices in 0..num_nodes.

This is the default decrease-key queue provided that the requirements are satisfied.

DaryHeapWithMap

This is a d-ary heap paired up with a positions map (HashMap or BTreeMap when no-std) and implements PriorityQueueDecKey<N, K>.

This is the most general decrease-key queue that provides the open-set flexibility and fits to almost all cases.

Other Queues

In addition, queue implementations are provided in this crate for the following external data structures:

  • std::collections::BinaryHeap<(N, K)> implements only PriorityQueue<N, K>,
  • priority_queue:PriorityQueue<N, K> implements both PriorityQueue<N, K> and PriorityQueueDecKey<N, K>
    • requires --features impl_priority_queue

This allows to use all the queue implementations interchangeably and measure performance.

Performance & Benchmarks

In scenarios in tested "src/benches":

  • DaryHeap performs slightly faster than std::collections::BinaryHeap for simple queue operations; and
  • DaryHeapOfIndices performs significantly faster than queues implementing PriorityQueueDecKey for scenarios requiring decrease key operations.

See Benchmarks section to see the experiments and observations.

C. Examples

C.1. Basic Usage

use orx_priority_queue::*;

// generic over simple priority queues
fn test_priority_queue<P>(mut pq: P)
where
    P: PriorityQueue<usize, f64>,
{
    pq.clear();

    pq.push(0, 42.0);
    assert_eq!(Some(&0), pq.peek().map(|x| x.node()));
    assert_eq!(Some(&42.0), pq.peek().map(|x| x.key()));

    let popped = pq.pop();
    assert_eq!(Some((0, 42.0)), popped);
    assert!(pq.is_empty());

    pq.push(0, 42.0);
    pq.push(1, 7.0);
    pq.push(2, 24.0);
    pq.push(10, 3.0);

    while let Some(popped) = pq.pop() {
        println!("pop {:?}", popped);
    }
}

// generic over decrease-key priority queues
fn test_priority_queue_deckey<P>(mut pq: P)
where
    P: PriorityQueueDecKey<usize, f64>,
{
    pq.clear();

    pq.push(0, 42.0);
    assert_eq!(Some(&0), pq.peek().map(|x| x.node()));
    assert_eq!(Some(&42.0), pq.peek().map(|x| x.key()));

    let popped = pq.pop();
    assert_eq!(Some((0, 42.0)), popped);
    assert!(pq.is_empty());

    pq.push(0, 42.0);
    assert!(pq.contains(&0));

    pq.decrease_key(&0, 7.0);
    assert_eq!(Some(&0), pq.peek().map(|x| x.node()));
    assert_eq!(Some(&7.0), pq.peek().map(|x| x.key()));

    let deckey_result = pq.try_decrease_key(&0, 10.0);
    assert!(matches!(ResTryDecreaseKey::Unchanged, deckey_result));
    assert_eq!(Some(&0), pq.peek().map(|x| x.node()));
    assert_eq!(Some(&7.0), pq.peek().map(|x| x.key()));

    while let Some(popped) = pq.pop() {
        println!("pop {:?}", popped);
    }
}

// d-ary heap generic over const d
const D: usize = 4;

test_priority_queue(DaryHeap::<usize, f64, D>::default());
test_priority_queue(DaryHeapWithMap::<usize, f64, D>::default());
test_priority_queue(DaryHeapOfIndices::<usize, f64, D>::with_index_bound(100));

test_priority_queue_deckey(DaryHeapWithMap::<usize, f64, D>::default());
test_priority_queue_deckey(DaryHeapOfIndices::<usize, f64, D>::with_index_bound(100));

// or type aliases for common heaps to simplify signature
// Binary or Quarternary to fix d of d-ary
test_priority_queue(BinaryHeap::default());
test_priority_queue(BinaryHeapWithMap::default());
test_priority_queue(BinaryHeapOfIndices::with_index_bound(100));
test_priority_queue_deckey(QuarternaryHeapOfIndices::with_index_bound(100));

C.2. Usage in Dijkstra's Shortest Path

You may see below two implementations one using a PriorityQueue and the other with a PriorityQueueDecKey. Please note the following:

  • PriorityQueue and PriorityQueueDecKey traits enable algorithm implementations for generic queue types. Therefore we are able to implement the shortest path algorithm once that works for any queue implementation. This allows to benchmark and tune specific queues for specific algorithms or input families.
  • The second implementation with a decrease key queue pushes a great portion of complexity, or bookkeeping, to the queue and leads to a cleaner algorithm implementation.
use orx_priority_queue::*;

// Some additional types to set up the example

type Weight = u32;

pub struct Edge {
    head: usize,
    weight: Weight,
}

pub struct Graph(Vec<Vec<Edge>>);

impl Graph {
    fn num_nodes(&self) -> usize {
        self.0.len()
    }

    fn out_edges(&self, node: usize) -> impl Iterator<Item = &Edge> {
        self.0[node].iter()
    }
}

// Implementation using a PriorityQueue

fn dijkstras_with_basic_pq<Q: PriorityQueue<usize, Weight>>(
    graph: &Graph,
    queue: &mut Q,
    source: usize,
    sink: usize,
) -> Option<Weight> {
    // reset
    queue.clear();
    let mut dist = vec![Weight::MAX; graph.num_nodes()];

    // init
    dist[source] = 0;
    queue.push(source, 0);

    // iterate
    while let Some((node, cost)) = queue.pop() {
        if node == sink {
            return Some(cost);
        } else if cost > dist[node] {
            continue;
        }

        let out_edges = graph.out_edges(node);
        for Edge { head, weight } in out_edges {
            let next_cost = cost + weight;
            if next_cost < dist[*head] {
                queue.push(*head, next_cost);
                dist[*head] = next_cost;
            }
        }
    }

    None
}

// Implementation using a PriorityQueueDecKey

fn dijkstras_with_deckey_pq<Q: PriorityQueueDecKey<usize, Weight>>(
    graph: &Graph,
    queue: &mut Q,
    source: usize,
    sink: usize,
) -> Option<Weight> {
    // reset
    queue.clear();
    let mut visited = vec![false; graph.num_nodes()];

    // init
    visited[source] = true;
    queue.push(source, 0);

    // iterate
    while let Some((node, cost)) = queue.pop() {
        if node == sink {
            return Some(cost);
        }

        let out_edges = graph.out_edges(node);
        for Edge { head, weight } in out_edges {
            if !visited[*head] {
                queue.try_decrease_key_or_push(&head, cost + weight);
            }
        }
        visited[node] = true;
    }

    None
}

// TESTS: basic priority queues

let e = |head: usize, weight: Weight| Edge { head, weight };
let graph = Graph(vec![
    vec![e(1, 4), e(2, 5)],
    vec![e(0, 3), e(2, 6), e(3, 1)],
    vec![e(1, 3), e(3, 9)],
    vec![],
]);

let mut pq = BinaryHeap::new();
assert_eq!(Some(5), dijkstras_with_basic_pq(&graph, &mut pq, 0, 3));
assert_eq!(None, dijkstras_with_basic_pq(&graph, &mut pq, 3, 1));

let mut pq = QuarternaryHeap::new();
assert_eq!(Some(5), dijkstras_with_basic_pq(&graph, &mut pq, 0, 3));
assert_eq!(None, dijkstras_with_basic_pq(&graph, &mut pq, 3, 1));

let mut pq = DaryHeap::<_, _, 8>::new();
assert_eq!(Some(5), dijkstras_with_basic_pq(&graph, &mut pq, 0, 3));
assert_eq!(None, dijkstras_with_basic_pq(&graph, &mut pq, 3, 1));

// TESTS: decrease key priority queues

let mut pq = BinaryHeapOfIndices::with_index_bound(graph.num_nodes());
assert_eq!(Some(5), dijkstras_with_deckey_pq(&graph, &mut pq, 0, 3));
assert_eq!(None, dijkstras_with_deckey_pq(&graph, &mut pq, 3, 1));

let mut pq = DaryHeapOfIndices::<_, _, 8>::with_index_bound(graph.num_nodes());
assert_eq!(Some(5), dijkstras_with_deckey_pq(&graph, &mut pq, 0, 3));
assert_eq!(None, dijkstras_with_deckey_pq(&graph, &mut pq, 3, 1));

let mut pq = BinaryHeapWithMap::new();
assert_eq!(Some(5), dijkstras_with_deckey_pq(&graph, &mut pq, 0, 3));
assert_eq!(None, dijkstras_with_deckey_pq(&graph, &mut pq, 3, 1));

Contributing

Contributions are welcome! If you notice an error, have a question or think something could be improved, please open an issue or create a PR.

License

This library is licensed under MIT license. See LICENSE for details.

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