Shin lets you run shell commands anywhere you can type text. Watch this:
This works in almost every Linux application, including Firefox, Chrome, LibreOffice, all GTK and Qt applications, and many more. The possibilities are endless as static editing and dynamic evaluation become one.
Shin stays completely out of your way until you press the magic key that brings it to life. When not in use, Shin consumes zero CPU time and memory. I despise software that wastes computing resources, and Shin is designed accordingly.
Ready to give it a try?
Installing Shin is a painless procedure on most Linux distributions.
Shin is implemented as an IBus input engine. Before Shin can be installed, IBus must be installed and configured.
If you use GNOME, you can skip this step, because the GNOME desktop comes with a fully configured IBus installation out of the box.
On KDE, it usually suffices to install any IBus input method (e.g. Typing Booster) from the KDE Software Center, after which you will be prompted to switch to IBus as the system input method. After logging out and back in, you should be ready to go.
For other desktop environments and window managers, the setup may involve manually installing the IBus daemon, and setting environment variables. See this ArchWiki article for more information.
Before filing an issue of the type "Shin is not working!", please verify that you have a functioning IBus setup. You can do this by trying out any other IBus input method, such as Typing Booster or Pinyin.
Make sure you have Go, a C compiler, Make, and Git. Then run:
git clone https://github.com/p-e-w/shin.git
cd shin
make
sudo make install
ibus restart
Note 1: Occasionally, ibus restart
fails to actually restart IBus.
In that case, you have to restart the IBus daemon manually, or simply
restart your system.
Note 2: The above commands assume that your IBus installation is located
in /usr/share
. In the vast majority of cases, this is correct. If you have
installed IBus elsewhere, you must run both make
and make install
with
the IBUS_INSTALL_DIR
variable set to the actual location, e.g.
make IBUS_INSTALL_DIR=/usr/share
.
The Shin input engine is intended to be activated using a hotkey, and automatically deactivates itself after a shell command has been entered. This allows for normal text editing to continue without having to manually switch back to the default input method.
For this reason, it is not recommended to add Shin to the desktop's input method switcher.
Instead, simply bind the command ibus engine shin
to a global keyboard
shortcut such as Alt+Space. On GNOME, this can be done
using Settings > Keyboard > View and Customize Shortcuts > Custom Shortcuts.
On KDE, System Settings > Shortcuts > Custom Shortcuts does the same thing.
For other desktop environments and window managers, see the appropriate
documentation.
That's it! Shin is now just a keypress away whenever you need it.
If you use Shin frequently, it's quite natural to want to define custom commands
for inserting commonly needed text. For example, you might like to have a
sig
command that inserts a signature with your name and address for use in
emails and online discussions.
Of course, you could just create a shell script which prints that text, and place
it in any of the directories in the shell's search path. But then sig
would
also be available in regular interactive shells, and you probably don't want to
pollute your global command namespace with Shin-specific commands. You may also
wish to override some of the standard commands in Shin, but only in Shin.
To solve these problems, Shin prepends the directory $XDG_CONFIG_HOME/shin/bin
(which usually expands to ~/.config/shin/bin
) to the shell's search path when
running commands. To define Shin-specific commands, simply create that directory,
and drop executable scripts with the desired names there. They will be available
in Shin, without affecting the behavior of the shell anywhere else.
By design, Shin turns every text input on your system into a basic terminal emulator with full shell access. This shouldn't be a problem under normal circumstances, since anyone with unsupervised access to your computer can just launch a terminal anyway, but in some situations, such as a system running in "kiosk mode", extra caution may be warranted.
Most screen locking applications explicitly disable input methods, but if you use a non-standard screen locker, you should verify that Shin cannot be accessed from the lock screen inputs, because that would create a trivial way to bypass the lock by running a shell command that kills the lock screen process.
To the best of my knowledge, web browsers do not allow JavaScript code to synthesize the low-level input events needed to control an IME. I therefore believe that Shin is safe to use in browser inputs, even on untrusted websites. A carefully designed website might however use concealed inputs and fake input overlays to trick you into thinking that you have typed something different from what you actually did. This represents a rather low security risk though, since the site still cannot control which commands are entered and executed.
Shin depends on the xdg, go-sqlite3, and dbus Go packages, as well as on BambooEngine's fork of the goibus package (the only fork with proper Wayland support).
This project was my first encounter with IBus, a system that in practice is used almost exclusively for typing East Asian scripts. I was pleasantly surprised to find that IBus is flexible enough to support a use case like Shin, which it was obviously not intended for and yet able to accommodate. My respect goes to the creators of IBus for their clean and versatile design.
Copyright © 2022 Philipp Emanuel Weidmann (pew@worldwidemann.com)
This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program. If not, see https://www.gnu.org/licenses/.
By contributing to this project, you agree to release your contributions under the same license.