OSRS cache reading implementation made in C#
This is a copy-paste from RuneLite cache library, just re-implemented in C#.
Pull requests and improvements welcome!
TODO List:
- BufferedImage -> System.Drawing.Bitmap ?
- Unpooled -> ???
- Collections
- RandomAccessFile
- ScriptVarType -> can probably get rid of it, enums? key val dict?
- Opcode ?
- .entrySet() -> .SetOfKeyValuePairs(), .size() -> .Count
- Object.* ?
- LinkedList, LinkedListMultimap ? (google?)
- buffer.array, other buffer stuff?
- Ints (google)
- AutoCloseable
- Preconditions (google)