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Version 12.0.5 Full Changelog

SonicSoapyBoi edited this page Feb 26, 2023 · 5 revisions

Localization

  • Updated Russian Localization.
  • Updated Chinese Localization.
  • Updated Korean Localization.

Weapons and Equipment

  • Oil Filter suppressor is now available to weapons that can use AR/MG suppressors
  • Gave the UMP/Vector-specific-made-universal suppressors some stats
  • Improved the AK-12's 2-rnd burst
  • Improved handling speeds of pistols and light ARs/SMGs
  • Removed failed shots for bows:
    • Damage and velocity still scale off the how far along you are on the draw
      • 50% to 100% for damage
      • 25% to 100% for velocity
  • Fixed total ammo for HE shells for some shotguns
  • HE shells and explosive crossbow bolts have much less reliable hipfire accuracy
  • Reduced the minimum damage of 90-60 rifles/MGs to 90-48
  • Reduced the firerate of bolt-action rifles; lever-actions are unchanged
  • Reduced the firerate of semi-auto light snipers
  • Increased the hipfire spread of AMR's; the SRS99-S7* is exempt from this increase
  • Reduced the minimum damage of the SRS99-S7* and M107* AMRs from 180 to 120
  • BeardLib custom weapon support:
    • Tangerine's AR47

*BeardLib custom weapons

Deployables

  • Ordnance Bag is no longer a Throwable Case clone:
    • 4 charges
    • 1 throwable recovered per use
    • 25% ammo recovered per weapon per use

Enemies

  • Changed Marshal Marksman's designs to be more based on Overkill's concept arts

Heists

  • Fixed various scripted spawn crashes in some difficulties such as in No Mercy or Heat Street
  • Fixed bots not following the player in White House's secret area
  • Fixed Murky Guards being able to detect high DR players at the start of White House Heist

Other

  • Cleaned up the Side Job rewards window when getting a weapon mod to only show base game weapon categories.
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