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Release v0.8.0
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sebcrozet committed Jan 29, 2021
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12 changes: 12 additions & 0 deletions CHANGELOG.md
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# Changelog

## 0.8.0
### Changed
- Use the version 0.5.0 of Rapier.

### Added
- The debug rendering of 3D trimesh now work.
- The debug rendering won't crash any more if a not-yet-supported shape
is used. It will silently ignore the shape instead.
- The crate has now a `render` feature that allows building it without any
rendering support (avoiding some dependencies that may not compile when
targetting WASM).

## 0.7.0
### Changed
- Use the version 0.4.0 of Bevy.
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2 changes: 1 addition & 1 deletion bevy_rapier2d/Cargo.toml
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[package]
name = "bevy_rapier2d"
version = "0.7.0"
version = "0.8.0"
authors = ["Sébastien Crozet <developer@crozet.re>"]
description = "2-dimensional physics engine in Rust, official Bevy plugin."
documentation = "http://docs.rs/bevy_rapier2d"
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2 changes: 1 addition & 1 deletion bevy_rapier3d/Cargo.toml
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@@ -1,6 +1,6 @@
[package]
name = "bevy_rapier3d"
version = "0.7.0"
version = "0.8.0"
authors = ["Sébastien Crozet <developer@crozet.re>"]
description = "3-dimensional physics engine in Rust, official Bevy plugin."
documentation = "http://docs.rs/bevy_rapier3d"
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